Search

Quin&Riley Series

Year of Production
2023

Summary

-Produced based on a story based and world-view centered on stories. It is organized so that you won't feel bored even with repetitive play, through fast tempo progression and random elements added to maps and objects.

-It is an interactive content that uses XR movie technology and can be used without time and space constraints. The network mode allows users to play in various ways, such as cooperation and confrontation with users around the world.

-By providing immersive interactive experiences, participation and interest in sports and education can be increased. The development of motion recognition technology enables broader applications, which can be used to recover from injuries and improve exercise patterns in areas such as medical and rehabilitation.

-Through continuous expansion of the IP business(such as characters, stories), it can be expanded to various platforms, such as books and web-toons, not just games.

Company Profile

VVR

Immersive Content

VVR Co., Ltd.

We aim to combine education with VR/AR/XR to revolutionize education.

Our goal is to cultivate global talent who can think creatively and push beyond the limits of traditional 2D education through immersive 3D learning.

Related Content