Monkart
Animation
- Year of Production
- 2017
- Content Type
- 3D Animation
- Target Age
- Kids
- Quantity
- 11(min) 52Quantity Input
- Production Stage
- Completed Programs
- Detailed Genre
- Fantasy/Adventure
Video
Summary
Carmon Kingdom is a medieval style fantasy world where humans and monsters live together. Monkart Race is the most popular sport in the kingdom, as the highest ranker can be selected as knight. 12 year-old Jin of Latona Village also dreams to be the winner someday.
One day, Destro, commander of the knights, invades the kingdom and tries to marry princess Sena. The princess escapes and comes across Jin. Their encounter awakes a dragon monster named Draka, who has been sealed in Jin’s sword.
Now Jin, Sena, and their monsters start the most exciting adventures to save the kingdom.
One day, Destro, commander of the knights, invades the kingdom and tries to marry princess Sena. The princess escapes and comes across Jin. Their encounter awakes a dragon monster named Draka, who has been sealed in Jin’s sword.
Now Jin, Sena, and their monsters start the most exciting adventures to save the kingdom.
Company Profile
Game Character Animation Fashion Music Immersive Content
SAMG Entertainment Co., Ltd.
SAMG Entertainment Co., Ltd is Asia's No.1 3D animation production company with IP production, retail platform, MD business, and edu-tech business sectors.
We are a global kids content company that creates happy and fun moments for kids.
Based on our experience in producing the most 3D animations in Korea, we have won Emmy Awards and owns the largest IP library with the best production artists.
Based on this, SAMG is evolving not only as an animation production studio, but also provides a pleasant experience through a space that can be touched, felt, and owned through products containing the souls of characters. We have evolved our business model based on accumulated global fandom.
By planning and producing kids content based on in-house characters and brands, it operates channels on various platforms such as Internet video services (YouTube, iQiyi, YOUKU, etc.), OTT, IPTV, and expanded its business to merchandising (MD) including apparel & cosmetics, online education, and games using characters and brands. This business structure has been completed in the Korean market and expanded to the Chinese market, and it has been showing steady results in overseas markets such as Southeast Asia, South America, and Europe.
In addition, we have safely launched the B2C membership platform in the second half of 2022 to establishing a stable growth structure regardless of the popularity of in-house content, and will directly lead the planning and operation of products and services and maximize distribution margins.
We are a global kids content company that creates happy and fun moments for kids.
Based on our experience in producing the most 3D animations in Korea, we have won Emmy Awards and owns the largest IP library with the best production artists.
Based on this, SAMG is evolving not only as an animation production studio, but also provides a pleasant experience through a space that can be touched, felt, and owned through products containing the souls of characters. We have evolved our business model based on accumulated global fandom.
By planning and producing kids content based on in-house characters and brands, it operates channels on various platforms such as Internet video services (YouTube, iQiyi, YOUKU, etc.), OTT, IPTV, and expanded its business to merchandising (MD) including apparel & cosmetics, online education, and games using characters and brands. This business structure has been completed in the Korean market and expanded to the Chinese market, and it has been showing steady results in overseas markets such as Southeast Asia, South America, and Europe.
In addition, we have safely launched the B2C membership platform in the second half of 2022 to establishing a stable growth structure regardless of the popularity of in-house content, and will directly lead the planning and operation of products and services and maximize distribution margins.