Description

1. Product Name

CREACUBE: Bluetooth Math Exercise Toy

 2. Slogan & Catchphrase

Wireless Smart Math Exercise Toy connected with an App 

Let us introduce the Smart Toy CreaCube, which allows your kids to learn while playing.

Colorful and friendly cube design, sound, LED lights, and game-like fun.

It's all about self-directed learning anytime, anywhere, without a desk or a book, and it'll be like you're playing a fun game. 

CreaCube has created a smart IoT-toy that brings together everything from the Fourth Industrial Revolution in one cube.

This cube presents you with a new way of learning math self-directed.

  Key Points

1. Multiple Intelligence

 Stimulates the brain's left hemisphere through seeing, listening, and touching Creacube. (Multi-sensory images)

2. Game Learning

Crea world eliminating borders between studying and playing

3. School Mathematics Curriculum

Strengthening basic mathematical ability with the contents related to school curriculums

   

Main Characteristics

1. Not Boring But Fun - Arouses interest with repetitive learning: 

Math is a language. Language is acquired through repetition. So is math. But it's boring to repeat. However, our CreaCube is different!

2. Link to App - Parents can directly set questions / Check world ranking / Systematic wrong answer notes / Study analysis: 

Parents can drill down on the linked apps for more information about their child's learning. The child will want to level up by looking at his level and the ranking of his friends from all over the world.

Solve problems infinitely with the ability to give questions directly! 

3. Like Toys - New learning tools that you can play with like a game: 

Similar to toys that you play by pressing and touching, CreaCube lights up every time you press a number and makes sure that you have no time to take your eyes off as the sound and song come out to keep you keenly focused.

How To Use

CreaCube has a total of 3*3 numbers per side of the cube, and those 9 numbers are attached with soft, rainbow-colored silicon buttons.

On the first red button, you can set the power, addition, multiplication, division, subtraction, multiplication, times table, difficulty, mute, and sleep mode.

If you press the button of your choice (among addition, multiplication, division, subtraction, and times tables) for three seconds, you'll hear the sound, and if you

follow this fun guide, you’ll improve your mathematical ability.

You can play a systematic game of calculation that leads to a low-middle-high level of difficulty, and if you get it wrong more than two times, you can get a

sensible hint. 

Servicies

Motion-sensing IOT device for learning basic math

- Supporting online classes with smart learning games and apps.

- Engaging students in a visual, auditory, motor sense, and tactile (VAKT) learning through educational games and interactive physical metaverse.

- Strengthening the basics of mathematics with curriculum-linked content.

- Supporting multiple languages. ( Korean-English-Chinese-Japanese plus more languages sequential change)

Product Specification

Target: Age 3-12

Size: 85*85*85 mm

Weight: 200g

Company Information

Creacube Co., Ltd. has started in 2017 and founded corporations in the US and Korea.

We developed a mobile application and IoT devices for learning basic math skills.

We held a number of patents, and had success in the global exhibition and contest exhibit.

The Minister of Education award winner Creacube has released a new version of the IOT parish Creacube.

According to a study that children learn best in a multi-sensory environment, it combines not only sight and hearing but also children's touch and movement.

- 2021 Winner of Edu-Tech Enterprise Contest

- 2020 Winner of Edu-Tech Enterprise Contest

- 2020.12.30. Winner of Best Practices of Consulting Small Business

- 2020.12.18. Winner of Patented Technology Prize

- 2020.12.18. Winner of Gyeonggi Startup Competition

- 2020.10.21. Product of the Year in G-FAIR KOREA