Dementia Prevention Game Content

  • Genre Character
  • Detailed Genre Edutainment
  • Content Type Other (Game, Cartoon, Advertisement, Entertainment, etc.)
  • Target Age all
  • Production Stage Completed Program
  • Product Type Toys

Description

Our products are game-based contents that can exercise the body and brain at the same time to prevent silver generation dementia. Our content differentiation utilizes the logic and robots of software coding. The progress of the game mission is made by four characters.