Everly Fixes Everything

  • Genre Animation
  • Detailed Genre Edutainment
  • Content Type 3D Animation
  • Target Age Preschoolers
  • Production Stage Projects in Production
  • Quantity 11 min 52 Quantity Input

Description

Six-year old Everly Tinker and her parents have just moved to the town of Tinker Junction to take over her supergenius grandpa’s repair shop, where she inherits two of his most advanced AI bots, Junebug and Ping. Outside of the shop, everything (and everyone) in town seems to be falling apart—so Everly tries to come up with solutions to problems her new friends might be having. 
With her emotional insightfulness, Everly helps others who are lacking that insight to solve more abstract dilemmas. Ranging from a messy house that won’t stay clean to managing stress from an overstuffed schedule, Everly is going to try to tackle it all. But Junebug and Ping—programmed to fix machines, not people—are a different story, and need a lot more guidance. They learn from Everly that some problems require an emotional solution rather than mechanical fixes. As Junebug and Ping try to develop emotional intelligence, some of their fix-it adventures spin out into hilarious chaos before imparting meaningful takeaways. Together, Everly and the bots make a fantastic team that can always teach each other something new and update their emotional software as they strive to turn Tinker Junction into an exciting, harmonious community.