Game Live Streaming Platform Viscoop

  • Genre Game
  • Content Type Other
  • Client Volume 100MB-499MB
  • Art VR
  • Service Step In Service
  • Target Age All

Description

Live streaming platform VISCOOP starts with the PC version in 2015 and is leading the new live streaming culture by introducing the industry's first simultaneous broadcast service in 2016. In 2017, we have been engaged in cross marketing with game companies such as Funiglue in 2017. In 2019, we are planning to develop the service season 2 in order to build a new concept live streaming economic system based on the block chain. I am devoting myself.