Description
Always happy! Nosycat and friends!
Company Information
-
-
-
Category
Game,
Character,
CT,
Startup
-
Main Products
The Client
-
Main Markets
KOREA, REPUBLIC OF
JAPAN
CHINA
VIET NAM
-
Employees Total
9
-
Established
2018
-
Website
Visit Website
REALWITH Inc. is the first company in KOREA to develop and service education, game software and contents that combine XR Technology. We are providing optimized education solutions by combining the know-how of the gamification UX and AR, VR Research and Development. The vision of REALWITH Inc. shows all people more interesting world with our Extended Reality Technology. We signed a business partnership with the SK Telecom, I-Scream media, LG U plus, YONSEI University Psychological Science Innovation Institute etc. We have been awarded various entrepreneurship league hosted by Korea Creative Content Agency, Gyeonggi Content Agencyand and Minstry of Education. We have secured numerous patent registration, utility model, copyright, and our technology gets attention.
Category & Business Type
Game
Category : Game Production
Business Type : Publishing, Co-Production/Collaboration, Investment Attraction, Marketing
Character
Category : License/Manufacturer
Business Type : Co-Production/Collaboration, Investment Attraction, Product Distribution
Main Business
Developement Game and Educational software, development of XR educational contents, development of XR functional game, development of Realwith Viewer, development of X-MES, development of RARA, development of RAS.