Description
One day, I woke up as Rosalite, the older sister of Asterion in the novel, “Asterion of the Twilight.” I may not be the main character, but it’s not so bad. Rosalite’s little brother, though, is fated to die in the story at 20 and that just seems really unfair after all the drama he’s been through (did I mention his story is a BL?). Now that I’m Rosalite, I decide to save him. But no matter how hard I try, he just keeps dying and every time he dies, I turn back into 16-year-old Rosalite. Ten or so deaths later, I’m more determined than ever to save him. Rich, royal, or sexy foreigner: whoever touches my little brother will die!
Company Information
Founded in 2001, C&C Revolution Inc. is a professional comics and webcomics production company.
We create and produce comics to distribute to worldwide markets, as well as expand our content into derivative works such as publication and videos using media mix strategies.
Our representative works include Bloody Sweet, Imitation, My Gently Raised Beast, Father, I don't Want this Marriage, I Tamed My Ex-husband's Mad Dog, and Surviving the Game as a Barbarian.
Category & Business Type
Character
Category : Licensor
Business Type : License Deals, Co-Production/Collaboration, Investment Attraction
Cartoon
Category : Cartoon Publisher, Internet/Mobile Cartoon Content Production & Provision (CP), Internet Cartoon Content Service Platform, Mobile Cartoon Content Service Platform
Business Type : Business of Original Work (Secondary Content), Overseas Distribution (Offline/Publication), Co-Production/Collaboration, Investment Attraction
Main Business
Content Production: Possesses a catalog of over 150 webcomics and webnovels
Artist Management: Provides artist support for work, projects, and external activities_Management company for artist Chon Kye Young
Global Distribution: Distributes webtoon IPs to more than 50 platforms in 15 languages across Asia, Europe, and America_Approximately $820,000 for exports in 2023
IP Extension: Expands IP into various businesses such as publication, videos, games, merchandise, etc.