VR 360

  • Genre TV Show
  • Content Type 3D/AR/VR
  • Platform Other
  • Target Age Teens
  • Quantity 10 min 1 Quantity Input

Description

VR tourist attraction kiosk
VR content using kiosk
World Famous Places Consisting of 120 places VR content

- Realistic experience-based educational content that allows visitors to enjoy attractions related to history, culture and society
- Realistically convey local attractions such as islands, seas and mountains that are difficult to visit
- Improving educational efficiency through detailed information guidance through pop-up screen
- Increase students' interest in IT by providing education contents suitable for 4th industrial age
- Effective learning beyond the limits of time and space
- Help students improve their spatial perception ability with experiential education contents and improve student immersion.
- Reducing the educational gap of the underprivileged who have no health problems or financial difficulties
- Increased access to educational and cultural opportunities for students
- Effective learning and interaction beyond the limits of the 2D plane of the book