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K-Content Report

2024 E-Sports Viewership and Engagement Trends in Korea

Summary

2024 E-Sports Viewership and Engagement Trends in Korea
Type Market Issue Genre Game

Detail

 

 

2024 E-Sports Viewership and Engagement Trends in Korea

 

 

1. Viewing Environment of E-Sports

- Distribution of e-sports viewership methods in Korea, by device (2024)

- Distribution of e-sports viewership methods in Korea, by platform (2024)

2. Viewing Behavior of E-Sports Audiences

- Frequency of watching e-sports broadcasts or livestreams in Korea (2024)

- Average time spent watching e-sports broadcasts or livestreams in Korea, by time of week (2024)

3. Motivations and Engagement Intentions

- Reasons to watch e-sports broadcasts or livestreams in Korea (2024)

- Intention to attend e-sports competitions in Korea (2024)

4. Conclusion and Key Takeaways

 

 

Original Source

Pro gamers in South Korea. (Jan 20, 2025)

Statista.
 

 

※ For more detailed information, please see the attached file (PDF).