Issue Focus
HYBE IM Expands Global Presence with New Game Lineup
Summary
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Detail
HYBE IM is solidifying its position as a premier global game company through strategic investments and portfolio expansion. Established as a subsidiary of HYBE in April 2022, HYBE IM is dedicated to fusing entertainment content with a diverse range of gaming genres. The current lineup includes 'Rhythm Hive,' 'In the SEOM with BTS,' and 'Become a Star 2.'
'Rhythm Hive,' a rhythm action game leveraging HYBE's music intellectual properties (IPs), has amassed 12.5 million users worldwide. 'In the SEOM with BTS,' featuring direct involvement from BTS members, boasts nearly 10 million users, underscoring HYBE IM's gaming success. Recently, the company launched its first published game, 'Become a Star 2: Knights of Veda,' in April.
Supported by substantial funding from Makers Fund and IMM Investment, HYBE IM is expanding its repertoire to incorporate genres like roguelike and MMORPG. Upcoming releases include 'Dungeon Stalkers,' an extraction PvEvP dungeon exploration game, and 'Oz Rewrite,' an anime-style RPG. HYBE IM has also secured global publishing rights for these titles, aiming to broaden its market presence with high-quality, innovative gaming experiences.
'Rhythm Hive,' a rhythm action game leveraging HYBE's music intellectual properties (IPs), has amassed 12.5 million users worldwide. 'In the SEOM with BTS,' featuring direct involvement from BTS members, boasts nearly 10 million users, underscoring HYBE IM's gaming success. Recently, the company launched its first published game, 'Become a Star 2: Knights of Veda,' in April.
Supported by substantial funding from Makers Fund and IMM Investment, HYBE IM is expanding its repertoire to incorporate genres like roguelike and MMORPG. Upcoming releases include 'Dungeon Stalkers,' an extraction PvEvP dungeon exploration game, and 'Oz Rewrite,' an anime-style RPG. HYBE IM has also secured global publishing rights for these titles, aiming to broaden its market presence with high-quality, innovative gaming experiences.
Source
지디넷코리아 (ZDNet Korea), '하이브IM, 글로벌 게임사로 우뚝 서나...새 성장동력 확보 눈길, 2024-09-25