Issue Focus
Summary
| Type | Other | Genre | Game |
|---|
Detail
AI Horror Redefined: Krafton’s ReLU Games Launches MIMESIS Early Access on October 27
This article showcases how Korean studios are leveraging AI-driven gameplay and communityled localization to capture global audiences—an approach that signals new opportunities for Kcontent to differentiate in the highly competitive indie/AAA crossover gaming market.
♦ Strong Steam Next Fest Performance
• Krafton’s ReLU Games confirmed Early Access launch for MIMESIS on October 27, unveiling new launch
trailer alongside announcement
• Game ranked 4th among most-played demos at June Steam Next Fest, gaining significant attention
from global gamers
♦ AI-Driven Psychological Horror Gameplay
• Players face MIMESIS AI that mimics player voices and behaviors, creating psychological warfare where
trust becomes the biggest trap
• Early Access version adds new maps, monsters, and resources (scrap) for expanded cooperative
survival gameplay
♦ Community-Led Localization Challenge
• Final Closed Beta (Oct 10-13) serves as final stability check before launch, with applications opening
via Discord and Steam
• “Community Localization Challenge” runs through Oct 14, inviting players to correct mistranslations
and improve cultural context beyond simple LQA
♦ Cooperative Trust as Core Mechanic
• ReLU Games emphasizes moments when trust among friends becomes the ultimate trap during cooperative play
• Early Access strategy aims to engage global gamers directly, building international community through
participatory development approach
Source
ZDNet Korea. (2025. 9. 29)
https://zdnet.co.kr/view/?no=20250929103135 (Korean version only)
ZDNet Korea
