Resources
Summary
| Type | Other | Genre | Game |
|---|
Detail
Interview with Kim, Ha Young, Content Designer at netmarble
This interview features Kim, Ha-young, Content Designer at Netmarble, who has been responsible for
shaping the worlds and storylines behind several global hits.
Her portfolio includes major titles such as Blade & Soul, The Seven Deadly Sins, and
Paragon: The Overprime, where she has designed game universes, characters, and storylines that resonate
with players worldwide.
In today’s game industry, interactive elements that enhance user engagement are becoming increasingly
important, and with them, the role of the content designer - responsible for ensuring player immersion - has
come into the spotlight. As more cases emerge of expanding existing IPs into games, there is a growing push
to faithfully preserve the identity of the original work while delivering a dynamic, immersive experience for
players. Against this backdrop, this interview takes a closer look at the core responsibilities of content
designers and what their role means from the perspective of K-games.
※ For further details, please refer to the attached PDF file.
※ The content of this post is provided solely for the purpose of enhancing public understanding of
overseas information related to the content industry. It does not represent the official position of
the Korea Creative Content Agency and carries no legal effect.
