Resources
Content Utilizing Virtual Reality(VR) Technology - Part 2
Summary
| Type | Market Analysis | Genre | New Technologies |
|---|
Detail
Content Utilizing Virtual Reality(VR) Technology - Part 2
1. Willingness to Use Content Incorporating New Technologies
2. Conclusion and Key Takeaways
Original Source
2024 Character User Survey. (September 29, 2024)
Korea Creative Content Agency.
※ For more detailed information, please see the attached file (PDF).
Source
2024 Character User Survey. (Sep 29, 2024) KOCCA
