Resources
K-Content and Virtual Reality Technology
Summary
| Type | Market Analysis | Genre | New Technologies |
|---|
Detail
K-Content and Virtual Reality Technology
1. Awareness and Usage Experience of Virtual Reality Devices
2. Intention to Use Upon the Release of New Technology-Based Content
3. Content Genres with High Expectations for New Technology Applications
4. Conclusion and Key Takeaways
Original Source
2024 Cartoon and Webtoon User Survey. (November 29, 2024)
Korea Creative Content Agency.
※ For more detailed information, please see the attached file (PDF).
Source
2024 Cartoon and Webtoon User Survey. (Nov 29, 2024) KOCCA
