Resources
Summary
| Type | Market Analysis | Genre | Game |
|---|
Detail
2024 E-Sports Viewership and Engagement Trends in Korea
1. Viewing Environment of E-Sports
- Distribution of e-sports viewership methods in Korea, by device (2024)
- Distribution of e-sports viewership methods in Korea, by platform (2024)
2. Viewing Behavior of E-Sports Audiences
- Frequency of watching e-sports broadcasts or livestreams in Korea (2024)
- Average time spent watching e-sports broadcasts or livestreams in Korea, by time of week (2024)
3. Motivations and Engagement Intentions
- Reasons to watch e-sports broadcasts or livestreams in Korea (2024)
- Intention to attend e-sports competitions in Korea (2024)
4. Conclusion and Key Takeaways
Original Source
Pro gamers in South Korea. (Jan 20, 2025)
Statista.
※ For more detailed information, please see the attached file (PDF).
Pro gamers in South Korea. (Jan 20, 2025)
