LUDENS Co., Ltd.
GameStartupImmersive Content
- Website : https://ludensgame.com
- Location : 403 563 Gyeongsu-daero, Dongan-gu, Anyang-si, Gyeonggi-do, Republic of Korea
"LUDENS is on a mission to discover 'New Joy for a New Era.'
Rooted in 'XREAL,' Seoul National University’s premier Metaverse/XR society,
LUDENS is a collective of dedicated AI and XR specialists.
We currently provide a diverse ecosystem of immersive content, including:
FanDoor: A 3D content creation and education platform powered by AI Vibe 'Block' Coding.
Cibus Odyssey: A first-person VR party board game where you literally become the piece on the board.
Cibus Survival: A high-octane, first-person VR roguelike survival action game."
Rooted in 'XREAL,' Seoul National University’s premier Metaverse/XR society,
LUDENS is a collective of dedicated AI and XR specialists.
We currently provide a diverse ecosystem of immersive content, including:
FanDoor: A 3D content creation and education platform powered by AI Vibe 'Block' Coding.
Cibus Odyssey: A first-person VR party board game where you literally become the piece on the board.
Cibus Survival: A high-octane, first-person VR roguelike survival action game."
Video
Business Description
- 2023 Made With Unity Top 36 (FanDoor)
- Finalist at 2023 V-Stars (Cibus Odyssey)
- Completed New Contents Academy Program (2nd Cohort) by the KOCCA (Cibus Odyssey)
- After-school classes at elite schools in Seoul (FanDoor): 2025 Oct ~
- Participated in PlayX4 Arcade Joint Booth hosted by the KOCCA (Cibus Odyssey)
- Early Access launch: Jun 2025 (Cibus Odyssey)
- Invited to Seoul PopCon: Sep 2025
- Invited to FlyAsia: Sep 2025
- Attending Sweden Game Conference (KOCCA): Oct 2025
- Full release with major update: Nov 2025
- Invited to Seoul PopCon: 2025
- Invited to FlyAsia: 2025
- Prototype launch planned: Nov 2025
- Invited to Korea-China Contents Business Round: Nov 2025
- MOU with 'Korea Game Culture Education Institute': Dec 2025
- MOU and made contracts with Undertory: Jan 2026
- 'FanDoor' contracts with Dandelion School to Educate Out-of-School Youths: Feb 2026
- SVTR.ai Track A selected: Mar 2026
- Exhibitor at AWE 2026 Silicon Valley Pavilion: Mar 2026
- Finalist at 2023 V-Stars (Cibus Odyssey)
- Completed New Contents Academy Program (2nd Cohort) by the KOCCA (Cibus Odyssey)
- After-school classes at elite schools in Seoul (FanDoor): 2025 Oct ~
- Participated in PlayX4 Arcade Joint Booth hosted by the KOCCA (Cibus Odyssey)
- Early Access launch: Jun 2025 (Cibus Odyssey)
- Invited to Seoul PopCon: Sep 2025
- Invited to FlyAsia: Sep 2025
- Attending Sweden Game Conference (KOCCA): Oct 2025
- Full release with major update: Nov 2025
- Invited to Seoul PopCon: 2025
- Invited to FlyAsia: 2025
- Prototype launch planned: Nov 2025
- Invited to Korea-China Contents Business Round: Nov 2025
- MOU with 'Korea Game Culture Education Institute': Dec 2025
- MOU and made contracts with Undertory: Jan 2026
- 'FanDoor' contracts with Dandelion School to Educate Out-of-School Youths: Feb 2026
- SVTR.ai Track A selected: Mar 2026
- Exhibitor at AWE 2026 Silicon Valley Pavilion: Mar 2026