Company
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KOMSCO
Other
- KOMSCO is a public corporation in Republic of Korea and responsible for producing national currency, passport, national ID card and other precious metal products such as commemorative coins and medals. KOMSCO proudly has been designing and selling commemorative medals that celebrate beloved K-Culture artists around the world. (BTS, Son Heung-min, T1, EXO etc.) In the second half of 2025, KOMSCO also aim to launch Korea's first K-Bullion coin, contributing to the advancement of Korea's cultural export industry and the creation of national wealth.
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TAGO
Immersive Content
- Tago started out as a spinning specialist in 2019 and has grown into a sports entertainment company that combines IoT technology with spinning. It has evolved into a company that combines its facial recognition and motion recognition technologies with K-POP dance to provide fun and enjoyment, ultimately aiming to grow into a global realistic content company that creates a culture of enjoyment.
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SLASH B SLASH
Game Animation Fashion Startup
- [SLASH B SLASH] Design and content creation designers and IT technicians. By producing a content-linked smart product using NFC technology It is growing at a rapid rate of 300% every year. Securing a license for a global brand. We launch various collaboration products and launch more than 300 products every year.
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Character Link
Broadcasting Character Animation Immersive Content Other
- Character Link Co.,Ltd was established in 2014 with the goal of exporting various Korean content IPs to the world and creating various profit networks. Character Link's CEO, Tae-yeon Cho, worked as the head of the content licensing division at a content listing company (Son-O-Gong Co., Ltd.) for 10 years since 2005, and was in charge of the profit-making business of 67 various content IPs at home and abroad. He is focusing the content IP business know-how he gained through this on the domestic and globalization of Korean content IPs. He has experience in handling 120 content IPs at home and abroad, including Spiderman (Marvel), Teletubbies (BBC), My Melody (Sanrio), Starcraft (Blizzard), Pingu, Domogun (NHK), Kirby (Dentsu), Taekwon V (Shin Cine), Octonauts (BBC), Ebichu, Ttung, Jelly Bear, Luet-Bidden Teletubbies, Star-Edger Man, My Melody, Starcraft, Pingu, Domogun, and Dingdongdang Kindergarten. We have developed various IP collaborations with famous domestic and international franchise brands such as Gongcha Korea, Arena Korea, CGV, Dunkin Donuts, Lotteria, Samsung C&T, and Photoism using Korean native design characters without animation, and have been focusing on the globalization of domestic IP for 11 years through continuous participation in Korean content exhibitions in countries around the world such as the US, Dubai, Sweden, Las Vegas, Spain, Japan, China, Malaysia, Hong Kong, Vietnam, and Indonesia.
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Sevenline Labs Co. , Ltd.
Game
- Miracle Play is a blockchain-powered esports tournament platform optimized for competitive gaming. Unlike traditional platforms, Miracle Play leverages AI Agent-driven automation to facilitate seamless competition, allowing players to engage in tournaments with minimal barriers.Miracle Play is revolutionizing the esports industry by integrating blockchain technology, AI Agents, and decentralized infrastructure to create a fair, transparent, and high-performance tournament ecosystem.
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Storytaco, Inc.
Game Startup
- Storytaco is a global multiplatform game developer and specialized publisher. We have launched over 40 games in 176 countries worldwide, handling every aspect of the process in-house—from development and marketing to global distribution. Our games, known for their compelling storytelling, high-quality graphics, and engaging gameplay, have attracted a global user base of over 30 million cumulative players and 1.5 million monthly active users, earning widespread acclaim from users around the world. Our core business includes the development of original IP story-based games, live-action FMV (Full Motion Video) games, and large-scale collectible RPGs. We continue to push boundaries by collaborating with a variety of partners and pursuing experimental projects to expand our creative horizons. As part of our platform expansion strategy, we are actively broadening our reach beyond mobile to PC and console platforms.
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KT ENA
Broadcasting
- Starting as "SkyHD" in 2003, SkyLifeTV was the pioneering company in Korea to open up the era of 24-hour HD broadcasting. Now, it is the leading MPP in the market, launching 13 stations including world's first ever 3D and UHD channels, becoming the forerunner of technology in Korean broadcasting industy. SkyLifeTV's prime mission statement is entertaining the viewers. With this goal in mind, we create over 200 hours worth of original contents in collaboration with international partners, presenting them to the viewers through 6 channels such as entertainment-focused channels ENA and ENA PLAY, and premier curatorial channel ONCE.
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STAYGE Labs Inc.
Startup
- STAYGE Labs is a tech startup that provides innovative solutions in the entertainment industry. For the past 9 years, the company has been dedicated to developing technologies specialized for the entertainment sector. In 2022, following a strategic partnership with CJ ENM in 2021, STAYGE Labs successfully launched the Mnet Plus app, a global K-pop culture platform. Leveraging its proprietary technology, the company has demonstrated the ability to stably handle large-scale traffic and now delivers real-time services to over 10 million global users. Currently, STAYGE Labs operates three core services: - LiNC, a live communication fandom platform - tin, a K-pop digital photocard service - Mnet Plus, a global K-pop culture platform These platforms not only provide artists with sustainable revenue to continue their creative activities but also offer fans a joyful and immersive experience. In 2024, the company expanded its business to Japan by establishing a local subsidiary in Tokyo.
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SmartreumbangE
Startup
- SmartreumbangE a leading shoe hygiene management company and develops and sells shoe management device capsule S and multi-purpose shoe sterilizer Shubi based on its own sterilization technology. Through continuous research and development by professional researchers, we are expanding our business to all areas by integrating various technologies such as vehicle shoe management devices, vehicle air purifiers, and convergence with shoe rack and dress room furniture. ◦ Key certifications and awards - Certification of venture companies, ISO-9001, ISO-14001, Intellectual Property Management Certification obtained - Gyeongsangbuk-do Governor's Award and Gyeongsan Mayor's Award - Possession of about 40 intellectual property rights