Company
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DIGIPOEM
Startup
- By showing beautiful Nature from around the world with UHD 4K and sound recordings from the site, on TVs that are getting clearer and bigger, viewers can feel as if the TV screen is their window. Our programs can provide relaxation and comfort through calming and soothing scenery of the Nature.
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Amanta Ltd.
Animation
- Amanta Ltd. is a specialized manufacturer of digital educational contents. The business area is divided into three major areas. The first digital textbook business part. Currently, we have developed and produced digital textbooks that are taught in elementary and junior high schools. The second part is Smart Education content business. It is a new field that focuses on the paradigm shift from the existing paper tutoring market to smart education. The third Youtube digital content business part. This business part uploads its own content and operates its own [English Singsing] channel. Also, we are currently preparing a new channel. It was founded in 2002 as a private company and turned into a corporation in 2010. It is a digital educational contents. It is dedicated to only one business field, and Amanta develops steadily by strengthening its contents development capability through continuous research and development.
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Dazzleedu Inc
Game
- The pursuit of pleasure is the nature of man and the nature of children. DAZZE EDU Co., Ltd. has provided students with the experience of achieving the objectives of curriculum, personality education, and instrument education through the various enjoyments of board games, so that students feel pleasure of learning on their own. It is a leader in software training that can be done without a computer. DAZZEEDU has a lineup of various board games that can understand the coding from infant to adult
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blockchain C & S Co., Ltd
Startup
- blockchain CNS CO., LTD. Is a blockchain based venture company with blockchain based video content distribution platform technology, and is composed of experts who develop PHR technology based on blockchain. The technologies we have are IoT Device Biometric Information Measurement Technology, Psychological Question Assessment, Biological Signal Processing Algorithm Technology, Dissimilar Platform Connection, Blockchain (Information Protection) application and solution development technology using private Blockchain modular architecture based on Hyperledger Fabric, technology through acceptance and standardization of international standards (compliance with IoT international standard oneM2M release1 and IoT device communication gateway connection).
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MomoLudens
Broadcasting
- ‘Momo Ludens’ derives its name from the Latin words ‘Homo Ludens’ meaning ‘Playing Man’ which was then combined with the founder’s nickname Momo. ‘Momo Ludens’ is a production group armed with playfulness and imagination. At the heart of this company is the belief that creativity stems from play. It mainly focuses on video productions for TV programs and movies, but it also prides itself in creating new and interesting variants as an art form, across different genres and platforms.
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Language World Co.,Ltd.
Other
- Language World was established in 2000 as the sister company of E*Public both becoming the most reliable names in English education among teachers, parents, and students in Korea. Today, together both companies are the leading educational publishers specialized in high-quality English Language Teaching (ELT) materials for English Language Learners (ELLs). All publications developed by Language World and E*Public were integrated into the new brand of A*List, representing the best contents for ELLs. Our programs are carefully designed for the PreK-12 levels are based on solid language education methodologies and pedagogies. 'Easy to approach, easy to understand, and easy to reach higher goals' is the corporate philosophy of Language World. We continuously search for effective ways to make learning English entertaining and innovative based on our philosophy. We focus on high-quality programs that engage students to become confident and competent learners.