Company
-
Takeone Studio
Cartoon
- TAKEONE is the content-convergence company pioneering a new genre of pop culture through combination of various cultural genres TAKEONE is currently developing a cinematic game genre that combines storytelling elements of video content with profitability of games and aspires to be Asia's leading cinematic game company with quality content. To achieve our goal, talented people from different background are creating synergy by establishing a strong production alliance. Pioneering towards a new cultural genre is not an easy task. However for TAKEONE, creating content is an opportunity that link us to the new world, milestones we portray, and a daring challenge we take towards the world unknown. Journey to New Content Experience, excitement about the content you are watching for the first time. We would love to bring this experience to the broader audience enjoying our games and other content. To lead the market trend, we will cherish the process of constantly communicating and interacting with our content consumers. In such process, we strive to ensure that succeeds in his/her respective role, and fully enjoys the opportunities and results of growth.
-
Central Animation Studio
Broadcasting Animation
- Central Animation Co., Ltd. produces animations using a stop motion technique that shoots dolls little by little with human hands on the set that is actually made. Since 2014, it had produced the 52-part TV series "Galaxy Kids" and "Teenie Scouts : Big Five" which have been aired on KBS, and is currently producing animation series for TV and OTT. It has facilities that can be produced one-stop inside the company from animation planning to production and later work, and uses various production methods such as 2D animation, 3D printing, and Unreal Engine.
-
NANOO COMPANY Inc.
Game
- Founded in 2013, NANOO COMPANY Inc. is a game development and publishing studio specializing in both mobile and PC platforms. We have developed and serviced a wide range of titles across global markets, including successful mobile games and Steam PC games. Most recently, we launched “Tower of Babel: Survivors of Chaos,” our latest title available on Steam.
-
TIME FIXER
Character Cartoon Animation
- Studio time fixer with video planning including animations located in Bucheon, Kyeonggi.
-
Ailive Inc.
Game Animation Startup Immersive Content
- Ailive provides a generative AI SaaS for 3D animation. Our proprietary AI reduces production time by up to 99%, enhancing creator productivity and making high-quality animation accessible to all. Recognized with the CES 2025 Innovation Award and Korea’s Minister of Science Award, we’re expanding globally, starting with North America.
-
Wayway Inc.
Game
- Wayway Inc. is an indie game studio that crafts culturally rich and aesthetically driven games. Drawing inspiration from Korean traditions, mythology, and shamanism, we reimagine Eastern themes with a modern twist to deliver fresh and immersive experiences to a global audience. Our flagship title, "Aksun," is a Korean shamanism-inspired action roguelite that blends fast-paced combat with a deep narrative and a unique visual style. Recognized for its originality, Aksun is gaining traction both domestically and internationally. As a creative and agile team, Wayway aims to develop games that resonate emotionally and artistically. We believe games are more than entertainment—they are a medium for storytelling, culture, and connection.
-
Cosmic Groove
Broadcasting Animation
- Based on the CEO’s diverse experience in content planning and production, including serving as the producer of the feature film [One Fine Day] (winner of the NETPAC Award at the Berlin International Film Festival), original story writing and planning the animated TV series [Treehouse Detectives] (the first Korean Netflix Original animated series), and leading the content planning and production team at [Shenzhen Larva Digital Animation Co., Ltd.], the Chinese business rights holder for the Korean animated TV series [Larva], our company is currently, as of 2025, discussing co-planning and production of short-form dramas with Chinese partners, and preparing for the planning and production of feature films and animation projects.