Awesome Park : Idle Game
Game
- Year of Production
- 2024
- Content Type
- Simulation
- Target Age
- All
- Art
- 3D
- Service Step
- In Service
Summary
Awesome Park is a hyper-casual simulation game that is continuing to achieve over 20 million downloads worldwide, where players build and customize their own unique theme park.
With simple and intuitive controls, players can place and upgrade attractions, attract visitors, and grow their park’s revenue. The game is easy to pick up while offering continuous motivation through expansion and progression systems.
Featuring a bright and casual visual style combined with fast-paced gameplay, Awesome Park delivers clear moments of achievement even in short play sessions, making it highly accessible and engaging for a global audience.
With simple and intuitive controls, players can place and upgrade attractions, attract visitors, and grow their park’s revenue. The game is easy to pick up while offering continuous motivation through expansion and progression systems.
Featuring a bright and casual visual style combined with fast-paced gameplay, Awesome Park delivers clear moments of achievement even in short play sessions, making it highly accessible and engaging for a global audience.
Company Profile
Game
albus
ALBUS is a mobile game studio focused on developing hybrid-casual games for the global market. The company aims to create games that combine simple, intuitive gameplay with long-term progression and scalable monetization. ALBUS leverages rapid prototyping and data-driven decision-making as its core strengths, enabling fast validation and efficient scaling of promising concepts.
ALBUS has launched multiple global titles, primarily in the Arcade Idle and hybrid-casual genres, achieving over 43 million cumulative downloads. Through projects such as Waterpark Boys, Awesome Park, and Roller Disco, the studio has demonstrated its ability to deliver games with strong retention and efficient user acquisition performance in competitive global markets.
The company’s growth has also been supported by strategic investments. In 2024, ALBUS secured Seed funding from Kakao Ventures, followed by additional investment in 2025 from Neptune Company, a subsidiary of Krafton. These investments have strengthened ALBUS’s development pipeline and global publishing partnerships.
ALBUS is currently developing multiple new titles with global publishers and continues to build a scalable production pipeline. By combining rapid iteration, strong core gameplay design, and data-driven live operations, the company aims to become a leading studio in the global hybrid-casual gaming market.
ALBUS has launched multiple global titles, primarily in the Arcade Idle and hybrid-casual genres, achieving over 43 million cumulative downloads. Through projects such as Waterpark Boys, Awesome Park, and Roller Disco, the studio has demonstrated its ability to deliver games with strong retention and efficient user acquisition performance in competitive global markets.
The company’s growth has also been supported by strategic investments. In 2024, ALBUS secured Seed funding from Kakao Ventures, followed by additional investment in 2025 from Neptune Company, a subsidiary of Krafton. These investments have strengthened ALBUS’s development pipeline and global publishing partnerships.
ALBUS is currently developing multiple new titles with global publishers and continues to build a scalable production pipeline. By combining rapid iteration, strong core gameplay design, and data-driven live operations, the company aims to become a leading studio in the global hybrid-casual gaming market.