BAIT

Year of Production
2025
Detailed Genre
Game

Video

Summary

BAIT is a single-player VR defense shooter that boasts stunning graphics powered by Unreal Engine 5 and an expansive sci-fi universe. Serving as the prelude to the 'COSMOS UNIVERSE' trilogy, this title delivers a level of immersion only found in AAA killer titles, a departure from typical VR gaming experiences.

The player must survive relentless waves of an unknown alien menace. The core gameplay is straightforward and highly engaging, featuring up to ten devastating weapons and specialized ammunition to obliterate incoming monsters. The precision haptic feedback of the dual controllers vividly conveys the explosive power of the Gatling gun and the powerful impact of the beam cannon, drawing the player directly into the heart of a desperate battle.

Beyond mere one-off play, BAIT features a deep retention system. Credits earned through survival allow you to enhance your physical abilities and purchase new weapons and special effects, ensuring character progression and extended playtime. Furthermore, the game adopts successful mobile retention strategies, introducing regular events and bonus quests (on 8-hour, 24-hour, and other cycles) to encourage consistent player login and long-term engagement.

BAIT is not just another VR game; it aims to be the definitive new killer title for VR FPS. It is set to deliver the ultimate cinematic experience and unparalleled shooting gratification to the PC/VR community.

Company Profile

Bear&Skunk Company Logo Black.

Game Immersive Content

Bear&Skunk

BEAR&SKUNK: Setting the Standard for Next-Generation XR Content.

Established in September 2023, BEAR&SKUNK was founded to develop and distribute compelling XR content. We focus on the high-growth XR sector, building and propagating the appeal of content and IP through next-generation technology. Our name combines the vision of 'BEAR,' inspired by Ursa Minor which contains the North Star, symbolizing our goal to become a guiding benchmark for humanity, with 'SKUNK,' representing a fast and efficient development team on a mission to secure market-dominating impact.

The current VR market faces clear challenges: a high barrier to entry for beginners due to motion sickness and complex controls, and low graphical fidelity that hinders immersion. To solve this, BEAR&SKUNK has built a strategic portfolio that simultaneously pursues two core objectives: one to build a stable foundation and another to drive explosive growth. We aim to lower the market's entry barrier with healing content for VR novices while capturing the hardcore user base with an AAA-quality VR game, ultimately targeting the entire VR market.

Our core competency lies in our proven leadership and innovative technology. Our CEO is a 16-year veteran planner with experience in commercializing major PC, Mobile, and XR projects, including serving as a lead scenario planner for the AAA game 'LOST ARK' and directing XR business for major corporations. This background provides a deep understanding of both IP setup and business strategy. Furthermore, we leverage the power of Unreal Engine and Procedural Content Generation (PCG) to overcome the limitations of standalone devices and have secured proprietary technology by filing patents related to generative AI.

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