Cut the Rope: BLAST
Game
- Year of Production
- 2021
- Content Type
- Casual
- Target Age
- All
- Art
- 2D
- Service Step
- In Service
Video
Summary
Cut the Rope: BLAST is an official BLAST puzzle of the "Cut the Rope" series, which has accumulated 1.4 billion downloads due to its high popularity since the beginning of smartphone game industry.
It is Om Nom IP's first blast puzzle genre, providing users with high freedom of play and fun by providing games without advertisements.
It offers a variety of things to enjoy, including tournament mode and team cooperation mode, and plans to update the boss battle content called Evil Spider for the first time in the blast genre. Users who have completed all levels can enjoy infinite competition in the Champions League.
It is Om Nom IP's first blast puzzle genre, providing users with high freedom of play and fun by providing games without advertisements.
It offers a variety of things to enjoy, including tournament mode and team cooperation mode, and plans to update the boss battle content called Evil Spider for the first time in the blast genre. Users who have completed all levels can enjoy infinite competition in the Champions League.
Company Profile
Game
SKYWALK
Skywalk is a game development and publishing company founded in 2019.
Our goal is to give global users the best experience with the best games. To this end, we operate five separate studios to enhance the expertise of each genre, and we are ready to showcase various genres of games with the best quality.
CEO Eui-jae Koo and other key personnel have more than 15 years of global game production and publishing capabilities, and have produced a variety of meaningful works in the global market, including mobile games "MYHOME", "HELLO HERO", "ANGEL STONE", "Cut the Rope: BLAST", "Yumi's Cells: The Puzzle", "Whale in the High", "GIRL GLOBE", etc.
Our goal is to give global users the best experience with the best games. To this end, we operate five separate studios to enhance the expertise of each genre, and we are ready to showcase various genres of games with the best quality.
CEO Eui-jae Koo and other key personnel have more than 15 years of global game production and publishing capabilities, and have produced a variety of meaningful works in the global market, including mobile games "MYHOME", "HELLO HERO", "ANGEL STONE", "Cut the Rope: BLAST", "Yumi's Cells: The Puzzle", "Whale in the High", "GIRL GLOBE", etc.