Drop It Drop It
Game
- Year of Production
- 2024
- Content Type
- Arcade
- Target Age
- All
- Art
- 2D
- Service Step
- In Service
Summary
Drop the ball in just right spot to fall a ball through the bonus hole!
Title : Drop It Drop It
DROP IT DROP IT is a skill-based ticket redemption arcade game where players must drop a ball from a moving overhead tram and land it precisely into a star-shaped bonus hole located at the center of the playfield.
The challenge lies in judging the exact timing as the ball-dropping tram moves back and forth. Once released, the ball bounces, rolls, and circles dramatically near the central Magic Hole, building excitement until the final moment.
Featuring vibrant, oversized target holes and brilliant lighting effects, the game draws attention instantly and delivers a fun yet challenging experience that appeals to all ages. Its easy-to-learn but hard-to-master nature encourages repeat play and strong ticket redemption performance.
Title : Drop It Drop It
DROP IT DROP IT is a skill-based ticket redemption arcade game where players must drop a ball from a moving overhead tram and land it precisely into a star-shaped bonus hole located at the center of the playfield.
The challenge lies in judging the exact timing as the ball-dropping tram moves back and forth. Once released, the ball bounces, rolls, and circles dramatically near the central Magic Hole, building excitement until the final moment.
Featuring vibrant, oversized target holes and brilliant lighting effects, the game draws attention instantly and delivers a fun yet challenging experience that appeals to all ages. Its easy-to-learn but hard-to-master nature encourages repeat play and strong ticket redemption performance.
Company Profile
Game Immersive Content
Komuse Co.,Ltd.
Since its establishment in 2006, our company has been dedicated to the development and domestic manufacturing of arcade game machines. Our developed and manufactured games are designed to be enjoyed by families and friends, and are installed and operated in Family Entertainment Centers (FECs), theme parks, theaters, supermarkets, bowling alleys, restaurants, and amusement parks around the world.
With a focus on differentiated, creative ideas and outstanding product development capabilities, we design all of our games through 100% in-house R&D and are committed to exporting them to global markets. Our primary export markets are the U.S. and Europe. As the U.S. is the core market for the arcade game industry, we are focusing our development efforts on creating games specifically for the U.S. market.
Key consumers in the amusement game industry (distributors and arcade operators) actively participate in trade shows to source products that meet the unique cultural and market needs of different countries and regions. These customers prefer high-revenue-generating games and are looking for games that comply with local regulations and market conditions. Therefore, we focus on actively promoting our games and introducing them as the products demanded by distribution channels. Additionally, by distributing directly to global markets, we strengthen our product and price competitiveness and strive to maximize sales and profits. Moving forward, we will continue to grow in the global market with our innovative, high-quality games.
We perform all R&D processes from planning, development, testing, and production of amusement games in order to turn ideas into products. Our team works to acquire new technologies and create innovative, market-leading games. "Key Master," "Pixel Chase," and "Power Roll" are our proud results.
Our workers possess specialized skills and knowledge in building amusement game machines, with most of them having over 10 years of experience in the industry. We maintain long-term relationships with reliable raw material supply chains and part manufacturers, which enables us to produce high-quality and reliable games.
With a focus on differentiated, creative ideas and outstanding product development capabilities, we design all of our games through 100% in-house R&D and are committed to exporting them to global markets. Our primary export markets are the U.S. and Europe. As the U.S. is the core market for the arcade game industry, we are focusing our development efforts on creating games specifically for the U.S. market.
Key consumers in the amusement game industry (distributors and arcade operators) actively participate in trade shows to source products that meet the unique cultural and market needs of different countries and regions. These customers prefer high-revenue-generating games and are looking for games that comply with local regulations and market conditions. Therefore, we focus on actively promoting our games and introducing them as the products demanded by distribution channels. Additionally, by distributing directly to global markets, we strengthen our product and price competitiveness and strive to maximize sales and profits. Moving forward, we will continue to grow in the global market with our innovative, high-quality games.
We perform all R&D processes from planning, development, testing, and production of amusement games in order to turn ideas into products. Our team works to acquire new technologies and create innovative, market-leading games. "Key Master," "Pixel Chase," and "Power Roll" are our proud results.
Our workers possess specialized skills and knowledge in building amusement game machines, with most of them having over 10 years of experience in the industry. We maintain long-term relationships with reliable raw material supply chains and part manufacturers, which enables us to produce high-quality and reliable games.