Mind Blowing Breakthroughs S3 – Art show
Animation
- Year of Production
- 2023
- Content Type
- 2D Animation
- Target Age
- Kids
- Quantity
- 12(min) 26Quantity Input
- Production Stage
- Completed Programs
- Detailed Genre
- Edutainment
Video
Summary
o Title : Mind Blowing Breakthroughs S3 – Art show
o Genre : Art, Architecture, Science, Education, Adventure
o Target Age : 7~12
o Format : 12 minutes X 26 episodes
o Language : Korean, Español
o Baron Munchhausen and Betty host an extraordinary exhibition show which portrays those flashes of genius that changed the course of human history. Every night, a special guest will help them unravel the innovative techniques of the greatest mater-pieces of the history of art. Along the adventure, the audience will literally have their brains blown away!
o Genre : Art, Architecture, Science, Education, Adventure
o Target Age : 7~12
o Format : 12 minutes X 26 episodes
o Language : Korean, Español
o Baron Munchhausen and Betty host an extraordinary exhibition show which portrays those flashes of genius that changed the course of human history. Every night, a special guest will help them unravel the innovative techniques of the greatest mater-pieces of the history of art. Along the adventure, the audience will literally have their brains blown away!
Company Profile
Broadcasting Character Animation Immersive Content Other
Grafizix Co., Ltd.
GFX has developed and produced qualified TV series animations which entertain children based on educational purposes.
With animation IPs, Mind Blowing Breakthroughs, FrienZoo, GFX produces family musicals, interactive performances, exhibitions, and VR contents. Producing educational V-tuber contents using AR techniques, holographic films, media façades, smart toys with 5G, GFX approaches to position as convergence contents production company in Edu-tech market.
With animation IPs, Mind Blowing Breakthroughs, FrienZoo, GFX produces family musicals, interactive performances, exhibitions, and VR contents. Producing educational V-tuber contents using AR techniques, holographic films, media façades, smart toys with 5G, GFX approaches to position as convergence contents production company in Edu-tech market.