Yumi's Cells: The Puzzle
Game
- Year of Production
- 2021
- Content Type
- Board/Puzzle
- Target Age
- All
- Art
- 2D
- Service Step
- In Service
Video
Summary
Yumi and her cells are back, this time in a match 3 puzzle game!
Yumi's Cells the Puzzle
◈ Explore the cell village!
- Oh no! Actress cell is destroying the village.
Help restore the village through various missions!
◈ Re-watch the series again through the game!
- You can watch an episode after every 20 stages!
Let's relive the story of Yumi in the form of a game!
◈ Meet your favorite cells!
- Cute, stylish and adorable cells, all waiting for you!
Choose your favorite cell and help it grow!
◈ Non-stop fun filled with exciting missions!
- More than 400 stages to play all filled with special missions!
New levels and content updated regularly, so stay tuned!
Yumi's Cells the Puzzle
◈ Explore the cell village!
- Oh no! Actress cell is destroying the village.
Help restore the village through various missions!
◈ Re-watch the series again through the game!
- You can watch an episode after every 20 stages!
Let's relive the story of Yumi in the form of a game!
◈ Meet your favorite cells!
- Cute, stylish and adorable cells, all waiting for you!
Choose your favorite cell and help it grow!
◈ Non-stop fun filled with exciting missions!
- More than 400 stages to play all filled with special missions!
New levels and content updated regularly, so stay tuned!
Company Profile
Game
SKYWALK
Skywalk is a game development and publishing company founded in 2019.
Our goal is to give global users the best experience with the best games. To this end, we operate five separate studios to enhance the expertise of each genre, and we are ready to showcase various genres of games with the best quality.
CEO Eui-jae Koo and other key personnel have more than 15 years of global game production and publishing capabilities, and have produced a variety of meaningful works in the global market, including mobile games "MYHOME", "HELLO HERO", "ANGEL STONE", "Cut the Rope: BLAST", "Yumi's Cells: The Puzzle", "Whale in the High", "GIRL GLOBE", etc.
Our goal is to give global users the best experience with the best games. To this end, we operate five separate studios to enhance the expertise of each genre, and we are ready to showcase various genres of games with the best quality.
CEO Eui-jae Koo and other key personnel have more than 15 years of global game production and publishing capabilities, and have produced a variety of meaningful works in the global market, including mobile games "MYHOME", "HELLO HERO", "ANGEL STONE", "Cut the Rope: BLAST", "Yumi's Cells: The Puzzle", "Whale in the High", "GIRL GLOBE", etc.