Description
The last remaining hero, defend gate from invading AI corps! Bladeline VR is a game that players can feel a sense of impact with simple and easy control. players use right and left hands, swing them horizontal or vertical direction to kill enemies. It is a defense type VR game that swing a blade in an exciting music and uses skill moves to defend AI corps. Bladeline VR is currently in service at both online(Steam) and offline locations(VR theme parks, VR Cafe).
Company Information
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Category
Game,
Animation,
Immersive Content,
Startup,
Other
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Main Products
The Haunted House VR series and Forbidden Art VR
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Main Markets
CHINA
KOREA, REPUBLIC OF
UNITED STATES
UNITED KINGDOM
VIET NAM
JAPAN
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Employees Total
11
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Established
2016
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Website
Visit Website
AIXLAB is continuously creating a wide variety of contents for multiple platforms through new-media to deliver a new experience. Our goal is to create a new world experience to the user.
AIXLAB has the pipeline to create video-based content such as motion design, design elements, and graphics compositing, real-time based games and interactive content. Through our vast experience and know-how, we can effectively apply our expertise to VR content, offering a brand new experience to the users.
Variety of design outcomes based on new-media, VR and realistic contents, will enable users to encounter a completely new experience, and corporate clients will have an effective promotional/marketing tool.
Category & Business Type
Game
Category : Game Production
Business Type : Publishing, Co-Production/Collaboration, Investment Attraction, Marketing, Outsourcing, Other
Animation
Category : Producer, Other
Business Type : Program Copyright Deals, Co-Production/Collaboration, Investment Attraction, Other
Other
VR, AR, XR, MR, MotionGraphic, 3D CG, MediaFacade, New Media, Metaverse
Main Business
We are AIXLAB, a design and production studio that focuses on VR content production, Unreal Engine content production, CG publicity videos and Motion Graphics.
AIXLAB is in the process of supplying content to the offline ‘VR experience room’ with our self-produced ‘Hyoong-ga’(the haunted house) VR and ‘Blade-line’ VR.