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Hello,
Dreamtime is a creative media company specializing in the planning, distribution, and production of non-face-to-face VR/AR video and webtoon content. The company has established itself as a competitive developer of immersive virtual media content.
As the Jeonnam Regional Office of LOCO, the Jeonnam Office (Software Development Division) manages and develops original content IPs such as Princess Pring, Snowcat, Kistar, and Meogeuraenggae, while operating global content channels on platforms including YouTube and TikTok to build and engage international fan communities.
Recently, the company has been participating in the production of P.O.A, a seven-member male virtual idol project planned by MstoryHub with investment from Com2uS.
With strong capabilities in storytelling, character development, and world-building, LOCO’s Jeonnam Office develops content IPs that can expand into multiple business sectors including animation, stage performances, and character licensing. Leveraging global digital platforms, the company is actively pursuing international market expansion, particularly targeting Brazil and the broader Latin American market.
Dreamtime is a creative media company specializing in the planning, distribution, and production of non-face-to-face VR/AR video and webtoon content. The company has established itself as a competitive developer of immersive virtual media content.
As the Jeonnam Regional Office of LOCO, the Jeonnam Office (Software Development Division) manages and develops original content IPs such as Princess Pring, Snowcat, Kistar, and Meogeuraenggae, while operating global content channels on platforms including YouTube and TikTok to build and engage international fan communities.
Recently, the company has been participating in the production of P.O.A, a seven-member male virtual idol project planned by MstoryHub with investment from Com2uS.
With strong capabilities in storytelling, character development, and world-building, LOCO’s Jeonnam Office develops content IPs that can expand into multiple business sectors including animation, stage performances, and character licensing. Leveraging global digital platforms, the company is actively pursuing international market expansion, particularly targeting Brazil and the broader Latin American market.
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Business Description
● Participated in US CTA “2016 ~ 2020 CES Conference”
● K-Global @ Silicon Valley - Participated in K-PITCH 2020
● Participated in nipa_ overseas advanced technology training
workshop_shopping_distribution_commerce
● Participated in WAF2020 Web Animation Festival
● Participated in 2019' Asia Digital Broadcasting Academy
● Participated in “The AI Summit New York 2018”
● Participated in the Japan JMA “2016 National 際drone セミナーの” panel
● K-Global @ Silicon Valley - Participated in K-PITCH 2020
● Participated in nipa_ overseas advanced technology training
workshop_shopping_distribution_commerce
● Participated in WAF2020 Web Animation Festival
● Participated in 2019' Asia Digital Broadcasting Academy
● Participated in “The AI Summit New York 2018”
● Participated in the Japan JMA “2016 National 際drone セミナーの” panel
