Company
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HyperEZ Inc.
Game Character Animation Startup Immersive Content
- HyperEZ Inc. is a digital studio that provides high-end design & tech integrated production solutions. 300+ partner 3D engineers & designers, utilizing 80,000 pieces of our own 3D data and AI technology, developed <Pinch, an assembly 3D design software>, and developed XR through <XR/3D content production request service>. We aim to revitalize the global realistic content market and lead the creative ecosystem by streamlining problems in the 3D content production process and providing software that anyone can easily create.
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PARK esm
Game Immersive Content
- 1) Introduction of ParkESM
ParkESM was established to promote and revitalize e-sports games through its self-developed games. With a wealth of experience and expertise in developing and servicing various shooting games such as online network FPS and TPS games, it is a specialist game developer that consistently ventures into new markets and platforms.
ㅇParkESM, as a specialized game developer, has successfully ventured into new game markets and platforms from its inception to the present. The company's dedication to consistent game development continues into the future.
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KOCHI COACH
Broadcasting
- Kochicoach combine know-how and experience to deliver true digital marketing solutions through advertising/promotional video planning, production and online marketing, promotion, and IMC marketing.
Kochicoach serve as a marketing bridge between Korea and China.
Kochicoach, who has strengths in digital marketing in China, uploads videos on SNS and video platforms in China and conducts viral marketing to provide special coaching to enter China, the world's largest market.
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KOREA CHINA CONTENTS LAB
Broadcasting Character
- The Korea-China Contents Lab was first established in July 2015 based on the vision of being the 'best expert group in the field of Chinese content business'. Currently, six full-time and part-time researchers are carrying out knowledge service projects that select and deliver information related to Chinese content business from the perspective of experts, academy projects that deliver business know-how and insights from domestic and foreign experts through lectures and discussions, and legal consulting projects to help companies and experts in the content sector successfully enter China. The Korea-China Content Research Institute will continue to expand its business area as an expert group with both expertise and execution skills to grow into "All that Content Business in China."
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mustb
Other
- Founded in October 2012 and after the first book was published in 2013, the picture book <Grandfather in Ballet> published that year received a lot of attention and love and established itself as a children's book publisher. <Grandfather in Ballet> was included in Korean language textbooks the following year and became a steady seller that many readers remembered, and the excellence of the book was recognized by publishing picture books of historical figures such as <Chohee wrote> <Cho Shin-sun run> <Mrs. Lee read and read again> <Park Je-ga consider poop> <brothers Jeong Yak-jeon and Jeong Yak-yong who shared friendship with letters> A total of 14 a historical fairy tale books of and were selected for excellent publishing contents. In addition, <I'm a pink princess> and <I'll be a dinosaur> by planning a picture book for children in lower grades to enjoy and enjoy <Firefighter Cat Choi> has been published, and it is loved by children. These picture books, as well as daily fairy tales such as "Apples Only in Words" were made into reading books, and more than 16 creative fairy tales are currently being published, of which works such as "Descendants of the Chopstick Master" are selected for literature sharing. It also published "Darimbang Glbang", "1930, Gyeongseong Seolleongtang", "Road on the Road", and "13-year-old Bongae in 1951" as a historical fairy tale for seniors, and is planning and publishing domestic books such as "Our Wild Flower Story", "We Don't", and "Let's Live Together". MustB has mainly worked on domestic planning, such as discovering excellent works by major new Korean writers, and in the case of foreign books, it has introduced and published excellent books related to the environment and nature.
It currently has more than 100 children's books and continues to publish them together based on categories such as nature and us, historical fairy tales, hidden masterpieces, and life fairy tales.
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Hyejiwon
Other
- Hyejiwon, a book publishing company, was founded in 1989.
Hyejiwon has pioneered the IT publishing market in earnest by publishing various IT books, and has expanded the scope of IT knowledge by discovering competent domestic authors and publishing quality books. Furthermore, we have expanded our scope to include children, language, and hobby-practice, publishing books that meet the diverse intellectual needs of readers so that everyone can share them and become the foundation for self-development. If it was the beginning to lead the information age through books, now it is Hyejiwon's current mindset to deliver a lot of information accurately, profitably, and quickly.