KALPA: Cosmic Symphony
- Year of Production
- 2024
- Content Type
- Strategy
- Target Age
- Teens
- Art
- 2D
- Service Step
- In Production
Video
Summary
KALPA: Cosmic Symphony is the Original Top-Down Rhythm Game on PC.
It was created using the IP of our existing mobile rhythm game KALPA.
[Introducing the game's main content].
1. How to Play: A classic rhythm game.
KALPA is the Original top-down rhythm game that lets you play music using only music and patterns.
We will include a variety of rhythm game songs that fit the needs of rhythm gamers that we have identified while running mobile KALPA.
It supports various modes such as Speed, Mirror, Random, and Judgment Enhanced modes to allow users to Play as they wish.
We support both diagonal panels for directing and vertical panels for performance Play.
2. How the game unfolds: How to unlock user content - STAGE MODE
The stage content gives it the sense of accomplishment of a rhythm game and the story of a story game.
As you progress through the stages, you'll encounter new Songs, and you'll earn them as you go. New Songs, new patterns, become positive feedback for the rhythm gamer, motivating them to keep playing.
The stages will continue alongside the story. It's a metaphorical narrative that will give Players something to imagine, and will tell not only the main story, which will be the big pillar, but also each Character's own story in the form of sub-stories.
By utilizing the elements of 'Music', 'Story', and 'Character', we aim to establish an IP called KALPA and provide the fun of a rhythm game with the fun of a story.
3. differentiated STORY and rhythm game from other games
We actively utilize in-game interaction effects that are rarely seen in major PC platform rhythm games where background animation (BGA) is commonplace. Whether it's using objects to express the story of the game or having characters appear and get involved in Play, we benchmark the directorial performances found in overseas arcade rhythm games and implement them with KALPA's own color.
The game aims to quench the thirst felt by gamers on the PC platform by providing a fresh experience that is rarely seen on the platform. It aims to create KALPA's own personality by turning the crisis of no in-game BGA into an opportunity. In fact, the demo play that was released showed the unsealing of the main character Kalpa with a hidden song, which was well received by many users.
[Story and art]
1. click STORY
Borrowing from the world of mobile KALPA, the PC version uses the
It tells a STORY in the abstract through the interplay of music, direction, and user behavior.
- #sealed yggdrasil #intersecting present and past
#destroyed universe #13 Guardians of the Right #life artist
"Kalpa, a girl who has lost her memory and is sealed away. Travel with her through the doomed universe and revive it through the playing of the Life."
2. art
KALPA has an art style that evokes the mysterious spaces of the Right.
- With a Japanese anime-inspired drawing style, we have created about 20 unique IP characters.
We're currently building a fanbase for the narrative and characters through mobile KALPA, which we'll be utilizing for the PC version of KALPA at the same time.
It was created using the IP of our existing mobile rhythm game KALPA.
[Introducing the game's main content].
1. How to Play: A classic rhythm game.
KALPA is the Original top-down rhythm game that lets you play music using only music and patterns.
We will include a variety of rhythm game songs that fit the needs of rhythm gamers that we have identified while running mobile KALPA.
It supports various modes such as Speed, Mirror, Random, and Judgment Enhanced modes to allow users to Play as they wish.
We support both diagonal panels for directing and vertical panels for performance Play.
2. How the game unfolds: How to unlock user content - STAGE MODE
The stage content gives it the sense of accomplishment of a rhythm game and the story of a story game.
As you progress through the stages, you'll encounter new Songs, and you'll earn them as you go. New Songs, new patterns, become positive feedback for the rhythm gamer, motivating them to keep playing.
The stages will continue alongside the story. It's a metaphorical narrative that will give Players something to imagine, and will tell not only the main story, which will be the big pillar, but also each Character's own story in the form of sub-stories.
By utilizing the elements of 'Music', 'Story', and 'Character', we aim to establish an IP called KALPA and provide the fun of a rhythm game with the fun of a story.
3. differentiated STORY and rhythm game from other games
We actively utilize in-game interaction effects that are rarely seen in major PC platform rhythm games where background animation (BGA) is commonplace. Whether it's using objects to express the story of the game or having characters appear and get involved in Play, we benchmark the directorial performances found in overseas arcade rhythm games and implement them with KALPA's own color.
The game aims to quench the thirst felt by gamers on the PC platform by providing a fresh experience that is rarely seen on the platform. It aims to create KALPA's own personality by turning the crisis of no in-game BGA into an opportunity. In fact, the demo play that was released showed the unsealing of the main character Kalpa with a hidden song, which was well received by many users.
[Story and art]
1. click STORY
Borrowing from the world of mobile KALPA, the PC version uses the
It tells a STORY in the abstract through the interplay of music, direction, and user behavior.
- #sealed yggdrasil #intersecting present and past
#destroyed universe #13 Guardians of the Right #life artist
"Kalpa, a girl who has lost her memory and is sealed away. Travel with her through the doomed universe and revive it through the playing of the Life."
2. art
KALPA has an art style that evokes the mysterious spaces of the Right.
- With a Japanese anime-inspired drawing style, we have created about 20 unique IP characters.
We're currently building a fanbase for the narrative and characters through mobile KALPA, which we'll be utilizing for the PC version of KALPA at the same time.
Company Profile
Game
Quesera Games Co., Ltd.
"QueseraGames, the global rhythm game leader"
QueseraGames was founded in 2020. It is a rhythm game team centered on three developers from Hanyang University, who came together to create 'a game we can enjoy, a new game that has never existed in the world'. With the vision of becoming a "global rhythm game mastermind", we are making games that anyone can feel music and anyone can feel the joy of playing.
QueseraGames was founded in 2020. It is a rhythm game team centered on three developers from Hanyang University, who came together to create 'a game we can enjoy, a new game that has never existed in the world'. With the vision of becoming a "global rhythm game mastermind", we are making games that anyone can feel music and anyone can feel the joy of playing.