SPODY Quin & Riley Series
Video
Summary
Our content leverages XR (Extended Reality) technology to offer interactive, motion-sensing physical activities that can be used anytime, anywhere. It allows users worldwide to play together through network modes, engaging in cooperative or competitive gameplay.
We have created our content based on a story-driven narrative and universe, ensuring a fast-paced experience. The inclusion of random elements in maps and objects keeps the gameplay exciting and prevents boredom, promoting rich and engaging learning experiences through play.
By providing immersive interactive experiences, we increase participation and interest in sports and education. The development of motion recognition technology also opens up applications in medical and rehabilitation fields, helping with injury recovery and improving movement patterns.
The global alpha generation, familiar with digital devices, prefers classes that use new technologies over traditional media. We target the growing demand for natural learning environments facilitated through play-based learning.
We also plan to expand our IP business beyond games to include books and webtoons, ensuring our story and characters reach a wider audience through various platforms.
We have created our content based on a story-driven narrative and universe, ensuring a fast-paced experience. The inclusion of random elements in maps and objects keeps the gameplay exciting and prevents boredom, promoting rich and engaging learning experiences through play.
By providing immersive interactive experiences, we increase participation and interest in sports and education. The development of motion recognition technology also opens up applications in medical and rehabilitation fields, helping with injury recovery and improving movement patterns.
The global alpha generation, familiar with digital devices, prefers classes that use new technologies over traditional media. We target the growing demand for natural learning environments facilitated through play-based learning.
We also plan to expand our IP business beyond games to include books and webtoons, ensuring our story and characters reach a wider audience through various platforms.
Company Profile
Immersive Content
VVR Co., Ltd.
VVR is a company dedicated to revolutionizing static, flat education into dynamic and captivating virtual reality experiences. In the early childhood education market, we create environments where children learn through play, boosting their creativity and problem-solving skills. For the senior care market, we offer engaging activities that enhance cognitive abilities and slow physical aging. With a strong commitment to leading the XR industry, VVR promises our customers cutting-edge technology and top-tier services. Our innovative educational solutions ensure that both children and seniors enjoy more enriching and enjoyable experiences. VVR is the future leader in education and senior care.