Type | Other | Genre | New Technologies |
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Front Row for 30,000 Won : K-Pop VR Concerts Go Global
This article shows how VR concerts are transforming K-pop's global reach by combining cuttingedge
technology with star power. This opens new revenue models and redefines fan engagement beyond
traditional venue limitations.
♦ Immersive VR Concert Success
• ENHYPEN’s first VR concert “Immersion” debuted in Seoul on August 18 with 61% seat occupancy,
well above the 40% threshold for box office hits.
• Viewers praised the format as “closer than fan signings”, enhanced with features like live audience
hand-heart reflections and member-centered viewing options.
♦ High-Tech Production at Lower Costs
• The concerts combine ultra-high-definition live footage with Unreal Engine-based VFX and AI video
upscaling.
• VR stages cost just 1-2 billion won to produce while fans get front-row experiences for only
KRW 20,000–30,000.
♦ Global Market Breakthrough
• Cha Eun-woo’s VR concert topped Japan’s weekend box office, sparking fan campaigns for additional
screenings.
• TXT’s VR show screened in five U.S. cities, while ENHYPEN’s tour expands across 40 cities worldwide
including the U.S., Japan, and China.
♦ New Industry Ecosystem Rising
• Specialized VR concert firms like AMAZE, VENTA, and ALPHACIRCLE are emerging to meet growing
demand.
• The industry views VR concerts as a new gateway for K-pop acts, overcoming time and space constraints
to connect with global audiences.
Source
The Korea Economic Daily. (2025. 8. 18)
https://www.hankyung.com/article/2025081867501
(Korean version only)
The Korea Economic Daily