Sharebox. Co., Ltd.
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- Website : http://ssharebox.com
- Location : 2F, 201B 361-17 Gapcheon-ro, Yuseong-gu, Daejeon, Republic of Korea
Sharebox Co., Ltd. is a specialized XR content and marketing company that produces spatial immersive content based on AI and XR technologies and delivers experiential marketing services built upon these capabilities.
The company has developed and commercialized experience-driven spatial interaction systems centered on multi-sensory extended reality (XR) technologies, creating immersive environments that maximize user experience.
Its core technology is the XR spatial content platform called 'LX-SHAREBOX', an LED-based integrated system that combines hardware, software, and content. This platform provides an immersive interface utilizing five human senses—visual, auditory, tactile, olfactory, and haptic (vibration)—and enables full-surround interaction along with customizable design tailored to specific spaces and client needs.
Recently, Sharebox has been integrating AI technologies to enhance automated content generation and correction, evolving into a spatial computing-based content system that enables faster and more multidimensional interaction.
The company generates stable revenue streams through R&D projects, government-funded programs, and commercial contracts. Since 2015, it has accumulated extensive experience in producing immersive content across various formats, including non-verbal performances, projection mapping, and XR/MR experiences. It continues to strengthen its technological competitiveness through metaverse content development, patent and trademark filings, and the development of new XR products and services.
Through collaborations such as metaverse VR development projects with KB Kookmin Bank and the Korea Media Foundation, as well as exhibition booths for education office career fairs, Sharebox has reinforced its presence in the domestic market. More recently, it demonstrated strong commercial viability through AI·XR spatial pop-ups such as <Dopamine Escape!> at AK Plaza Hongdae and <Play Curio XR> at Hyundai Department Store Pangyo, achieving over 10,000 cumulative visitors, full-day sell-outs, and revenue growth.
Furthermore, Sharebox is expanding into the global market by participating in major international exhibitions, including Content Tokyo (Japan), CES (USA), MWC (Spain), and GITEX (Dubai).
The company has developed and commercialized experience-driven spatial interaction systems centered on multi-sensory extended reality (XR) technologies, creating immersive environments that maximize user experience.
Its core technology is the XR spatial content platform called 'LX-SHAREBOX', an LED-based integrated system that combines hardware, software, and content. This platform provides an immersive interface utilizing five human senses—visual, auditory, tactile, olfactory, and haptic (vibration)—and enables full-surround interaction along with customizable design tailored to specific spaces and client needs.
Recently, Sharebox has been integrating AI technologies to enhance automated content generation and correction, evolving into a spatial computing-based content system that enables faster and more multidimensional interaction.
The company generates stable revenue streams through R&D projects, government-funded programs, and commercial contracts. Since 2015, it has accumulated extensive experience in producing immersive content across various formats, including non-verbal performances, projection mapping, and XR/MR experiences. It continues to strengthen its technological competitiveness through metaverse content development, patent and trademark filings, and the development of new XR products and services.
Through collaborations such as metaverse VR development projects with KB Kookmin Bank and the Korea Media Foundation, as well as exhibition booths for education office career fairs, Sharebox has reinforced its presence in the domestic market. More recently, it demonstrated strong commercial viability through AI·XR spatial pop-ups such as <Dopamine Escape!> at AK Plaza Hongdae and <Play Curio XR> at Hyundai Department Store Pangyo, achieving over 10,000 cumulative visitors, full-day sell-outs, and revenue growth.
Furthermore, Sharebox is expanding into the global market by participating in major international exhibitions, including Content Tokyo (Japan), CES (USA), MWC (Spain), and GITEX (Dubai).
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Business Description
Sharebox Co., Ltd. delivers end-to-end XR immersive content services—from creation to spatial implementation and operation—across public, education, retail, and exhibition sectors, integrating R&D with commercial projects.
[1. Business Areas]
-Conducts business across multiple domains centered on AI·XR-based immersive content, including commercial content, public/educational space development, spatial XR systems, R&D and technology commercialization, and global expansion
-Develops experiential marketing projects such as branded interactive content, retail pop-ups, and exhibition content within the commercial XR content sector
-Executes public and educational projects, including experiential learning content and exhibition/experience space development
-Builds spatial XR systems combining environments and technology, including multi-sensory interactive spaces, immersive media walls, and anamorphic content
-Advances technology development and commercialization through government R&D and pilot (PoC) projects
-Expands into global markets through participation in major exhibitions such as CES, MWC, and GITEX, along with international partnership networks
[2. Key Achievements (Major Projects)]
① Commercial Content & Pop-up Operations
Performance: Over 10,000 cumulative visitors, full-day sell-outs, and validation of paid content profitability
-AI·XR escape room content <Dopamine Escape!> production and pop-up operation at AK Plaza Hongdae
-XR experience pop-up zone at Hyundai Department Store Pangyo (in collaboration with Curio)
-XR experience zone installation and operation at Starfield Goyang
-XR pop-up zone development and operation for Moncler at Hyundai Duty Free
-Anamorphic XR advertising on outdoor digital billboards at Hyundai Department Store (Gangnam)
② Public & Educational Projects
Key Feature: Proven integration of experiential learning content with XR-based spatial environments
-Development and distribution of interactive storytelling content for the National Library for Children and Young Adults
-AI smart classroom XR space and guide robot installation (approx. KRW 140 million scale)
-XR exhibition at the Seoul Metropolitan Office of Education Career Experience Fair
Experiential XR content development for Job World Dinosaur Hall
③ R&D and Government-Funded Projects
Key Feature: Simultaneous execution of technology development and commercialization
-TIPS R&D program (5-surface interactive XR content)
-Research Complex Promotion Foundation R&BD (multi-sensory XR experience space)
-KOCCA AI Content Production Support (approx. KRW 200 million)
-Gyeonggi Content Agency K-Content IP Convergence Project
-SBA XR Testbed Demonstration (approx. KRW 400 million)
-Tourism Innovation Voucher Program and multiple additional government projects
④ Global Exhibitions & Overseas Expansion
Performance: Secured global market entry through exhibitions, including exports to Dubai, NDA agreements in Hong Kong, and MOUs across the Middle East and China
-CES (USA)
-MWC (Spain / Las Vegas)
-GITEX (Dubai)
-Content Tokyo, Tokyo XR Fair (Japan)
-VivaTech (France)
-SWITCH Singapore (Singapore)
-IFA Berlin (Germany)
-Slush (Finland)
⑤ Intellectual Property & Organizational Capabilities
-Continuous filing and registration of patents, trademarks, designs, and copyrights
-Establishment of an in-house R&D center and certification as a research institute company
-Investment secured (including ETRI Holdings)
-Recognition through government and private-sector awards (e.g., EdTech Grand Prize)
[3. Current Business Structure Summary]
End-to-end XR business with a hybrid B2G/B2B/B2C revenue model, driven by R&D-based commercialization and modular, export-ready systems supported by global partners for overseas expansion
[1. Business Areas]
-Conducts business across multiple domains centered on AI·XR-based immersive content, including commercial content, public/educational space development, spatial XR systems, R&D and technology commercialization, and global expansion
-Develops experiential marketing projects such as branded interactive content, retail pop-ups, and exhibition content within the commercial XR content sector
-Executes public and educational projects, including experiential learning content and exhibition/experience space development
-Builds spatial XR systems combining environments and technology, including multi-sensory interactive spaces, immersive media walls, and anamorphic content
-Advances technology development and commercialization through government R&D and pilot (PoC) projects
-Expands into global markets through participation in major exhibitions such as CES, MWC, and GITEX, along with international partnership networks
[2. Key Achievements (Major Projects)]
① Commercial Content & Pop-up Operations
Performance: Over 10,000 cumulative visitors, full-day sell-outs, and validation of paid content profitability
-AI·XR escape room content <Dopamine Escape!> production and pop-up operation at AK Plaza Hongdae
-XR experience pop-up zone at Hyundai Department Store Pangyo (in collaboration with Curio)
-XR experience zone installation and operation at Starfield Goyang
-XR pop-up zone development and operation for Moncler at Hyundai Duty Free
-Anamorphic XR advertising on outdoor digital billboards at Hyundai Department Store (Gangnam)
② Public & Educational Projects
Key Feature: Proven integration of experiential learning content with XR-based spatial environments
-Development and distribution of interactive storytelling content for the National Library for Children and Young Adults
-AI smart classroom XR space and guide robot installation (approx. KRW 140 million scale)
-XR exhibition at the Seoul Metropolitan Office of Education Career Experience Fair
Experiential XR content development for Job World Dinosaur Hall
③ R&D and Government-Funded Projects
Key Feature: Simultaneous execution of technology development and commercialization
-TIPS R&D program (5-surface interactive XR content)
-Research Complex Promotion Foundation R&BD (multi-sensory XR experience space)
-KOCCA AI Content Production Support (approx. KRW 200 million)
-Gyeonggi Content Agency K-Content IP Convergence Project
-SBA XR Testbed Demonstration (approx. KRW 400 million)
-Tourism Innovation Voucher Program and multiple additional government projects
④ Global Exhibitions & Overseas Expansion
Performance: Secured global market entry through exhibitions, including exports to Dubai, NDA agreements in Hong Kong, and MOUs across the Middle East and China
-CES (USA)
-MWC (Spain / Las Vegas)
-GITEX (Dubai)
-Content Tokyo, Tokyo XR Fair (Japan)
-VivaTech (France)
-SWITCH Singapore (Singapore)
-IFA Berlin (Germany)
-Slush (Finland)
⑤ Intellectual Property & Organizational Capabilities
-Continuous filing and registration of patents, trademarks, designs, and copyrights
-Establishment of an in-house R&D center and certification as a research institute company
-Investment secured (including ETRI Holdings)
-Recognition through government and private-sector awards (e.g., EdTech Grand Prize)
[3. Current Business Structure Summary]
End-to-end XR business with a hybrid B2G/B2B/B2C revenue model, driven by R&D-based commercialization and modular, export-ready systems supported by global partners for overseas expansion