Company
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MEGATALK.KR
Broadcasting Immersive Content
- Interactive Platform for Talk show and Event. Clients: KBS, JTBC, EBS, Event Agencies, Local Governments, Universities, Corporations Technology: Real-time participation platform technology for up to 1 million concurrent users Business: Interactive broadcasting technology/planning/production, event management, advertising, public opinion poll programs, market research, digital town hall meetings. Megatalk Korea develops cutting-edge platforms that support large-scale, real-time gamification quizzes and voting for broadcasting and live events. Our proprietary technology, officially certified by the Institute of Information & Communications Technology Planning & Evaluation (IITP), is capable of handling 1,000,000 concurrent users seamlessly. At the heart of our content strategy is the "Agreement Rate Game," a unique psychological format where success depends on how accurately participants can predict the collective mind of others. Beyond simple entertainment, this "psychological sport" utilizes real-time cognitive surveys to prevent confirmation bias and mitigate social conflicts by fostering mutual understanding. Currently utilized in major TV productions and corporate team-building events for global conglomerates, we are aggressively expanding our interactive broadcasting business, optimized for the rapidly growing OTT and FAST (Free Ad-supported Streaming TV) markets.
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ANYZAC CO., LTD.
Animation
- ANYZAC is a dynamic company constantly on the move. From content development to production and branding, it creates works of art through creativity, value, and commercial insight. With strong planning and imaginative expertise, ANYZAC has extensive experience in producing a wide range of animated titles, including Zombie Dumb Series, Time Traveler Luke, iN:APP, Space Shaman Hunters, The Skull King, Clown Town, and Dinoville some developed independently and others in collaboration with global partners.
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Quesera Games Co., Ltd.
Game
- "QueseraGames, the global rhythm game leader" QueseraGames was founded in 2020. It is a rhythm game team centered on three developers from Hanyang University, who came together to create 'a game we can enjoy, a new game that has never existed in the world'. With the vision of becoming a "global rhythm game mastermind", we are making games that anyone can feel music and anyone can feel the joy of playing.
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Geniesoft inc.
Game Startup Immersive Content
- Geniesoft is a game studio focused on delivering immersive RPG experiences for players around the world. We specialize in building rich worlds, deep narratives, and engaging progression systems that keep players invested. By blending creative storytelling with advanced technology, we create games that offer both emotional depth and long-term play value across mobile and PC platforms. At Geniesoft, every game is a journey — crafted to be explored, experienced, and remembered. Create the Play. Beyond the Game.
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TME Group Co,. Ltd
Broadcasting Music
- TME Group Co,. Ltd is a creative and innovative company that holds a leading position in the global entertainment industry. We provide integrated management solutions for unique and creative artists, and we are committed to promoting K-Culture worldwide through the strategic distribution of K-Dramas.
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ANGAMES CO., LTD.
Game
- AN Games: Leading Global Strategy Simulation with a 25-Year Heritage Established in 1999, AN Games has solidified its position as South Korea’s premier developer specializing in Strategy Simulation Games (SLG). In 2000, the company made its mark on the global stage by directly launching the web-based game 'ASTRONEST' in North America and Europe. The profound world-building and innovative game systems of ASTRONEST became a benchmark, inspiring and shaping the foundations of numerous subsequent web-based strategy games worldwide. Over the past 25 years, AN Games has leveraged the ASTRONEST IP to release eight distinct series across five different platforms, with the ninth installment currently in active development. As a rare example among venture-backed developers, AN Games possesses comprehensive in-house global marketing and multilingual service capabilities. The company is widely recognized within the Korean gaming industry as a role model for successful global expansion through self-publishing. The company’s competitive edge was further proven by the success of 'Avatar: Realms Collide', launched globally in March 2025. Within just 10 months of service, the title achieved 2.5 million downloads and 24 billion KRW in revenue. This milestone demonstrates AN Games’ unparalleled expertise in developing and servicing not only Sci-Fi strategy titles but also strategy games based on world-renowned animation IPs.
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NdevGames.Inc
Game
- 'Ndev Games' is a development studio formed by people who enjoy playing games. They have developed the mobile platform ‘Weapon Summoner’ in the survival adventure genre, which is currently being serviced in Korea, and are in the process of developing ‘Fatal Claw’, a project in the metroidvania genre for PC and console platforms. With a wealth of development experience, they aim to create high-quality games that can be enjoyed by users around the world, regardless of age, language, or region.
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Banjihagames
Game
- 'Banjiha Games' is a team that has been developing newand original indie games with the slogan of "Let's fail with the original rather than succeed with the imitation." Focusing on a number of story/simulation games such as 'Seoul 2033', 'Secondhand Peace land', and a 'mythomaniac blind date', it has developed and released about 10 games, including board game genres such as 'Dice Warrior Odyssey,' which was submitted to 2020 Indie Craft, and is considered a recognized company for its originality in the indie game market. Banjiha Games strives to develop games that are so fun and fresh that even game developers want to keep playing. Currently, 10 team members continue to release new games together and have been live-serving ⟨ Seoul 2033 ⟩ for five years, and last year, we released the farm concept Deck Building Game <Harvest 101>. And in 2024, through the successful completion of crowdfunding and the usage of AI technology, the PC game <FAKEBOOK> has been launched on Steam, receiving very positive reviews.
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HONG PICTURES
Broadcasting Immersive Content Other
- Good Thoughts, Good Words, Good Deeds Change begins with good thoughts, continues with good words, and lives through good deeds. Documenting lives. Reflecting our own. Hong Pictures is a South Korean documentary production company that inspires reflection and dialogue through universal human stories. We are dedicated to producing the global documentary series Echoes of the Earth, which focuses on cross-border environmental issues through international partnerships. We also create barrier-free content that promotes inclusion and accessibility within our society.