Company
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A.PEN Inc.
Immersive Content Story Other
- Apen is a platform that discovers globally scalable story IP through data. Apen Inc. A content-tech startup that leverages AI and data analytics to discover story IP early and scale it globally Operator of the proprietary platform “One Minute Go” ■ Service Overview A short-form story platform featuring stories under 1 minute, completed within up to 5 episodes ■ Core Technology Collects cut-level user behavior data (e.g., retention time, drop-off points) from global users Analyzes immersion patterns and hit potential independent of language and cultural differences Builds a global data pipeline connecting creation → consumption → data → AI learning → IP selection ■ Global Competitiveness Ultra-short, complete story format lowers language barriers and enables rapid global distribution Scalable across multi-language and multi-cultural markets using a unified data structure Expands content supply through global creator participation Enables validated IP to scale into OTT, video, webtoon, and other global content markets ■ Differentiation Existing platforms: rely on post-performance metrics (views, revenue) One Minute Go: enables pre-validation of IP using user behavior data Not just a content distribution platform, but an integrated IP discovery and growth infrastructure ■ Business Model Global B2C revenue through paid content and subscription models Monetization through IP expansion into video, webtoon, and other secondary content markets B2B SaaS model providing AI-powered tools for creators globally ■ Vision Transform the content industry into a data-driven global IP ecosystem Build a scalable infrastructure to discover and grow story IP across languages and markets
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SANDY FLOOR Inc.
Game
- 'SANDY FLOOR Inc' is dreaming of becoming Nintendo of Korea based on a franchise game with strong IP power. We focus on the global impact on local cooperative play games, becoming a well-made game studio where you can trust and play multi-player games from cooperative and competitive genres, and a studio that can flexibly transform according to the times based on the core of the game. Funding has been completed in recognition of potential from 'Kakao Ventures' and 'Kona Venture Partners.'
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GH STUDIO co., Ltd
Animation
- GH Studio Co., Ltd. is a content-driven IP company that creates and distributes original animation IPs across global platforms. With proprietary IPs including EMOTIA and a global YouTube channel “GH’S” with over 27 million subscribers, the company operates an integrated IP business covering production, distribution, and commercialization, and is expanding into global licensing, merchandise, gaming, and China-based short-form commerce.
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goods moment co.,ltd.
Cartoon
- GoodsMoment Co., Ltd. is a content-driven retail company that operates Korea’s first webtoon goods department store platform based on webtoon IP. The company introduces an innovative retail model that integrates various webtoon-based merchandise into a single space, enabling customers to experience both consumption and immersive engagement. GoodsMoment collaborates with major content platforms such as Naver Webtoon and Kakao Entertainment, offering a wide range of products including character goods, figures, acrylic items, fashion accessories, and lifestyle merchandise. Through curated exhibitions and themed pop-up stores based on popular webtoon IPs, the company maximizes fan-driven consumption and engagement. The company has established an efficient retail system capable of managing over 2,000 SKUs, allowing multiple IP brands to coexist within a structured and scalable environment. Its core competitiveness lies in a fully integrated retail platform that combines IP, physical space, and consumer data to optimize product planning and operational strategies. By leveraging data-driven insights and proven offline retail experience, GoodsMoment continues to enhance its merchandising capabilities and customer experience. The company aims to expand beyond the domestic market into global regions such as Japan and China, positioning itself as a leading global platform for webtoon-based merchandise distribution.
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ELBA Corp.
Startup
- ELBA is a company that leads the media trend. We have a number of YouTube channels, and we produce media content videos. We collaborate with many government agencies and companies to produce promotional videos and provide information to viewers. In addition, we are developing a website for self-developed video production collaboration tools. ELBA is a company that leads the media trend by creating new experiences through creative innovation beyond content creation.
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ACT Games Co., Ltd.
Game Startup
- ACT Games is innovating beyond a traditional game studio to become a definitive 'digital hub for global IPs.' Backed by strong partnerships with top-tier IPs, we specialize in successful IP gamification—from "Aggretsuko: Match-3 Puzzle" (2020) to "Hello Kitty My Dream Store" (2025). We are on a mission to create engaging casual games and interactive digital content that deeply connect with global fanbases.
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PALMInc.
Game Startup Immersive Content
- VALUES AND VISION PPalm Inc. is a development company that creates action-adventure games based on AAA high-quality graphics. Palm Inc. develops and distributes a variety of game genres on various platforms such as PC, VR, console (video game), and mobile. As our slogan, "The Ultimate Experience," we are constantly growing and striving to provide you with the ultimate experience through our games. We aim to develop games that focus on storytelling, combining originality with fun, emotion, and narrative. We invite you to the fantastic world we create!
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ACTIONFIT INC
Game
- We are a mobile game developer that continues to grow in the global market through data-based marketing strategies. Business models of ACTIONFIT are 1.Global Mobile Game Production 2. Global publishing 3. Performance marketing agency 4. ASO (App Store Optimization) 5. Consulting advertisement monetization 5. Growth hacking