Angel Stone
Game
- Year of Production
- 2015
- Content Type
- RPG
- Target Age
- Adults
- Art
- 3D
- Service Step
- In Service
Video
Summary
Angelstone is a hardcore action RPG that was released in July 2015 and received a lot of attention from users.
Key Features of Content
- Story composition that adds to the user's immersion
- Brilliant skill effects and screen composition in combat
- You can feel the touch of your hands
- Skill customization system to bring users' personalities to life
Angelstone was launched in July 2015 and recorded nearly 4 million downloads in the year it was launched.
This is RPG that received a lot of attention and popularity such as Apple Editor Choice in 2015.
In addition, Angelstone is currently leading indicators such as downloads, DAUs, and sales by overseas users in the U.S. and European regions than in Korea.
Key Features of Content
- Story composition that adds to the user's immersion
- Brilliant skill effects and screen composition in combat
- You can feel the touch of your hands
- Skill customization system to bring users' personalities to life
Angelstone was launched in July 2015 and recorded nearly 4 million downloads in the year it was launched.
This is RPG that received a lot of attention and popularity such as Apple Editor Choice in 2015.
In addition, Angelstone is currently leading indicators such as downloads, DAUs, and sales by overseas users in the U.S. and European regions than in Korea.
Company Profile
Game
SKYWALK
Skywalk is a game development and publishing company founded in 2019.
Our goal is to give global users the best experience with the best games. To this end, we operate five separate studios to enhance the expertise of each genre, and we are ready to showcase various genres of games with the best quality.
CEO Eui-jae Koo and other key personnel have more than 15 years of global game production and publishing capabilities, and have produced a variety of meaningful works in the global market, including mobile games "MYHOME", "HELLO HERO", "ANGEL STONE", "Cut the Rope: BLAST", "Yumi's Cells: The Puzzle", "Whale in the High", "GIRL GLOBE", etc.
Our goal is to give global users the best experience with the best games. To this end, we operate five separate studios to enhance the expertise of each genre, and we are ready to showcase various genres of games with the best quality.
CEO Eui-jae Koo and other key personnel have more than 15 years of global game production and publishing capabilities, and have produced a variety of meaningful works in the global market, including mobile games "MYHOME", "HELLO HERO", "ANGEL STONE", "Cut the Rope: BLAST", "Yumi's Cells: The Puzzle", "Whale in the High", "GIRL GLOBE", etc.