ULTIRACER
Immersive Content
- Year of Production
- 2022
- Detailed Genre
- Game
Video
Summary
Multiplayer Cycling Racing Game Linked with an Immersive Cycling Platform (Up to 4 Players in Networked Races)
A game that synchronizes the position of a real bicycle with an in-game avatar by sensing the bike's movement.
Players can experience dynamic cycling races, similar to playing a game like KartRider, while riding a real bicycle.
During the race, collecting a "cola" item grants a boost jump, with the effect scaled to the rider’s current speed.
Unlike traditional cycling games limited to straight tracks, this ultra-immersive content allows riders to steer left and right to collect items or avoid obstacles, delivering a truly interactive and engaging cycling experience.
A game that synchronizes the position of a real bicycle with an in-game avatar by sensing the bike's movement.
Players can experience dynamic cycling races, similar to playing a game like KartRider, while riding a real bicycle.
During the race, collecting a "cola" item grants a boost jump, with the effect scaled to the rider’s current speed.
Unlike traditional cycling games limited to straight tracks, this ultra-immersive content allows riders to steer left and right to collect items or avoid obstacles, delivering a truly interactive and engaging cycling experience.
Company Profile
Game Startup Immersive Content Other
Real Design Tech Co.,Ltd.
Real Design Tech is a first mover in indoor cycling technology. So it is the first in the world for both development technology and products.
It developed the world's first hardware platform for cycling on two rollers, and launched the world's first real cycling platform system ULTIRACER, which tracks the slope of the bicycle and the left and right positions on the road.
For the first time in the world, it tracks the left and right positions of bicycles moving freely on hardware platforms and synchronizes them in digital twin content, providing customers with a new experience of real cycling that they have never experienced before.
In particular, the immersion and surreal feeling of ULTIRACER's real cycling system has been confirmed through a 20-month clinical trial to improve walking function in seniors aged 65 and older and Parkinson's disease patients due to cognitive and balance regeneration effects, and medically meaningful data extraction is possible, so up to 86% of Parkinson's disease patients can be screened with just 30 seconds of cycling data. For these achievements, we received the Digital Health Innovation Award at CES2024.
The brain health training game Perfect Racer, originally developed as clinical trial software, is now being popularized and has received enthusiastic responses from children, women, and seniors. It is shifting the paradigm of indoor cycling from lower-body-focused cardio exercise to brain health training that enhances cognition and balance. In particular, this brain health training system aims to foster self-reliant seniors who do not require caregiving services. By doing so, it addresses one of the biggest challenges of an aging society—rising social costs—and helps transform seniors into valuable assets to society.
It developed the world's first hardware platform for cycling on two rollers, and launched the world's first real cycling platform system ULTIRACER, which tracks the slope of the bicycle and the left and right positions on the road.
For the first time in the world, it tracks the left and right positions of bicycles moving freely on hardware platforms and synchronizes them in digital twin content, providing customers with a new experience of real cycling that they have never experienced before.
In particular, the immersion and surreal feeling of ULTIRACER's real cycling system has been confirmed through a 20-month clinical trial to improve walking function in seniors aged 65 and older and Parkinson's disease patients due to cognitive and balance regeneration effects, and medically meaningful data extraction is possible, so up to 86% of Parkinson's disease patients can be screened with just 30 seconds of cycling data. For these achievements, we received the Digital Health Innovation Award at CES2024.
The brain health training game Perfect Racer, originally developed as clinical trial software, is now being popularized and has received enthusiastic responses from children, women, and seniors. It is shifting the paradigm of indoor cycling from lower-body-focused cardio exercise to brain health training that enhances cognition and balance. In particular, this brain health training system aims to foster self-reliant seniors who do not require caregiving services. By doing so, it addresses one of the biggest challenges of an aging society—rising social costs—and helps transform seniors into valuable assets to society.