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      • 321inc

        KR

        321inc
        • Genre :
        • Main Products : National travel contents "MZ Daedong-yeojido"
        • Main Business : - Creators Matching Platform "Cresemble" - National travel contents "MZ Daedong-yeojido" - Other video content and overall design
      • TheRoadstoFreedomMediaContentsGroup

        KR

        TheRoadstoFreedomMediaContentsGroup
        • Genre :
        • Main Products : 21cats in art history
        • Main Business : mutimedia ebook(Responsive web), Exhibition Contents, Gamification
      • SPORTSCHUNCHU

        KR

        SPORTSCHUNCHU
        • Genre :
        • Main Products : Over-the-Top (OTT) sports documentary
        • Main Business : The method used to create sports news Sports-related documentaries Producing Sports Videos Sports documentary on Over-the-Top (OTT)
      • NGATE CO., LTD

        KR

        NGATE CO., LTD
        • Genre :
        • Main Products : Sorceress Idle
        • Main Business : Development of Mobile Game
      • RAMORU

        KR

        RAMORU
        • Genre :
        • Main Products : GOODS. Stationery, toy
        • Main Business : main business are character IP industry and goods.TV, MOVIE, STORYBOOK. t
      • SH Interactive Co., Ltd

        KR

        SH Interactive Co., Ltd
        • Genre :
        • Main Products : Game Sales FatalCode
        • Main Business : Mobile Game Sales / Mobile Game Development / Mobile Game Publishing
      • YEOYOUDANG Publishing Co.

        KR

        YEOYOUDANG Publishing Co.
        • Genre :
        • Main Products : picture books for all age
        • Main Business : publishing
      • pungryu

        KR

        pungryu
        • Genre :
        • Main Products : Character
        • Main Business : Content Planning and Development Character Planning and Development
      • Booya Inc.

        KR

        Booya Inc.
        • Genre :
        • Main Products : Cony's Sketchbook
        • Main Business : -Concept design development -3D CGI Animation development and production -New Media planning & Producing
      • Saisiot

        KR

        Saisiot
        • Genre :
        • Main Products : The space-time outdoor mystery game is a content that solves missions at tourist destinations through a mobile application called 'Time-space' and a game kit.
        • Main Business : The space-time outdoor mystery game is a content that solves missions at tourist destinations through a mobile application called 'Time-space' and a game kit.
      • Culture Co-op G-LOCALi

        KR

        Culture Co-op G-LOCALi
        • Genre :
        • Main Products : Character license
        • Main Business : - Character license - Character base operation - Character merchandise sales
      • IDEATE

        KR

        IDEATE
        • Genre :
        • Main Products : Mobile game Arcades and app series, board games, books, workbooks, DIY making kits, etc.
        • Main Business : We have developed and developed offline convergence content and interactive digital content based on mathematics and various cultures from around the world. In addition, we organize educational programs based on content developed by our company and conduct educational activities at public educational institutions. In the future, we will expand topics to include the environment and English and continue to develop online and offline educational content and educational programs. We are producing offline content such as workbooks and board games, digital content in the form of games, and DIY making activities into one kit.
      • MACARONG CO.,LTD

        KR

        MACARONG CO.,LTD
        • Genre :
        • Main Products : Ball-Jointed Doll (BJD)
        • Main Business : Production and development of Ball-Jointed Doll character ip business Toy development Webtoon Toy development
      • chai talk

        KR

        chai talk
        • Genre :
        • Main Products : Chinese Pronunciation Board Game Ma la - Pinyin
        • Main Business : chai talk specializes in gamifying language education to create global educational content that enables learners to speak confidently in foreign languages as if it were their mother tongue. Currently, we have developed a total of 11 Chinese language improvement board games, with three of them—pronunciation board game, sentence board game, and grammar board game—having been patented. Our flagship product is the Chinese Pronunciation Board Game called "마라핀인1" (MaraFinIn1), which has been prepared for international patent application through PCT filing. We have also completed applications for technical patents, design registration, and trademark registration. This board game is being utilized as an educational tool in the classes of Professor [Name] at Silla University in Busan, and it has even been included in academic papers related to university-level Chinese language education. We operate an educational center based on the content we have researched and developed, and we are also preparing for export opportunities in the future.
      • pabledesign

        KR

        pabledesign
        • Genre :
        • Main Products : rrangers, 3Danimation
        • Main Business : animation
      • THEPICT Inc.

        KR

        THEPICT Inc.
        • Genre :
        • Main Products : Web Metaverse Flatform
        • Main Business : Web Metaverse Flatform
      • BIG PICTURES Co., Ltd.

        KR

        BIG PICTURES Co., Ltd.
        • Genre :
        • Main Products : VRCMS
        • Main Business : A solution that provides safe steering education in a digital environment, away from the limitations of equipment management and practical environment of construction machinery training. VR platforms can provide hands-on training away from physical space and time constraints and reduce the burden of building a group education system. You can select a type of simulation on the VR simulator platform to practice the controls you need. The learning management system makes student management easier and the accumulated data is reflected in virtual practice education to quickly improve the function of trainees.(Re-reflect the top 5% of the cumulative records in data practice training) Big Pictures creates a safe environment for construction machine control education and leads digital standard education.
      • Joy and Play

        KR

        Joy and Play
        • Genre :
        • Main Products : Mobile games and apps
        • Main Business : 2023 Indie Startup Production Support Project selected. Create Dragon characters and make mobile game 'i am dragon' 2022 Indie Startup Production Support Project selected. Production of the mobile game 'Zombie Pharmacy' using 'Zombly' IP Geppetto metaverse 'Jikji World' production 2021 Indie Startup Production Support Project Selection. Cute zombie 'Zombie' character production and mobile game 'Zombie Alive' production
      • CarryGrow

        KR

        CarryGrow
        • Genre :
        • Main Products : CarryGrowComics
        • Main Business : - SNS (Instagram, KakaoStory) / 120K+ Followers ------------------------------------ - Romingdokkaebi / Incheon International Airport Brand Film OOH Collaboration - T'way Air / Starfield Media Signage & New Route Promotional Video - Apple / App Store Today Tab — 2D & 3D Illustration Production - Fast Campus / Online Course Launch — Character IP Collaboration for Course Content - Nature Republic, LG Electronics, Hana Bank, and more / Advertising Content Collaboration - TINTIN 90th Anniversary Exhibition — Art Collaboration - Monocle Magazine Korea Special (March Issue) — Illustration Collaboration - Shinsegae Department Store — Beauty Webtoon Service - Korea Post — Unmanned Parcel Locker Advertising Content Collaboration - Amorepacific — Beauty Point App Content Collaboration - CarryGrow Comics Essay Book, "Everything Fun Is Mine!" — Published - In-house IP Merchandise — Character Product Development Using Original Content IP
      • Arothinking

        KR

        Arothinking
        • Genre :
        • Main Products : Thinking Play CUBE
        • Main Business : More than 600 types of customized content provided by early childhood experts Develop a platform for young children Digital literacy education