Company
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funble
Broadcasting Startup Immersive Content
- Based on content, we are developing and operating a piece investment platform to make investing easier for the general public.
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IMWELL Co,.Ltd.
Broadcasting Character Animation Immersive Content
- We are producing various and interesting videos in culture and art. Categorizing what kinds of images are in making is technical and propensity.
In producing art videos, broadcast promotional videos, projection mapping, high-resolution LED images, etc., we are building very good and interesting videos by introducing intensive technologies such as documentary, motion graphics, animation, 3D, etc.
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BOK CONTENT CO.,LTD.
Broadcasting Character Animation Music Immersive Content
- Bok Content Company is conducting overseas concerts and fan meetings for KPOP singers and artists with an agency specializing in overseas copyright sales of domestic broadcasting IPs, movies, and documentaries.
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LeptonStudio
Character Cartoon Startup Immersive Content
- We will create a new world through content.
Fantasy and science fiction stories...
This is LeptonStudio, the maker of iCan&iDo.
The protagonist's growth and a spectacular background
that transcends time and space,
Main characters based on historical figures, etc.
We have solidly established an original IP.
Webtoons, Web animations, Smartphone apps, Novels, etc.
We are preparing to expand our content.
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Studio Ah Yeah JoongAng Co., Ltd.
Broadcasting
- SAY(StudioAh-Yeah) is an affiliated studio of JTBC, one of the most renowned television networks in Korea.
As the biggest unscripted studio in Korea, SAY aims to establish powerful Content Value Chain through not only supporting top-notch creators, but also developing, producing, investing, and distributing the original IPs for the multi-platforms era.
SAY consists of the largest Creator group in Korea with 170 producers and 4 production labels. In addition to its portfolio with a wide range of genres, including variety shows, talk shows, and documentary series, SAY also produces and distributes content for diverse platforms such as <Single's Inferno(Netflix), <Witch Hunt 2023>(Tving), <My Sibling's Romance>(Wavve & JTBC).
With such potential to expand its capability, SAY aims to open up a new horizon to both domestic and global content industry.
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hwangwoobooks
Character Cartoon Immersive Content
- CEO : Dageon Hur
St. John the Baptist High School
Miami International University of Art & Design
George Mason University
Representative of Kids' Cafe with library
Representative of Mint Books publisher
CEO of Hwangwoo publisher
The CEO majored in art design and business administration in the U.S. Our company converted the Western scientific and philosophical education system into functional English books and media contents for infants and lower grades by integrating it with K-culture. In addition, the teaching aids and devices are low-budget, which makes it easy for anyone to access them without feeling alienated between classes. The company's ideology is to build an equal educational environment where everyone can enjoy and learn. It is a publishing company specializing in infants, with over 1,000 educational IPs since its establishment in 2018.
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PLAYLIST Corporation
Broadcasting Music
- PLAYLIST is a content studio founded in 2017 through a joint investment by Naver Webtoon and SNOW, both subsidiaries of NAVER, South Korea’s leading web portal and search engine.
With the slogan <PLAY YOUR STORY>, PLAYLIST has become a prominent producer of dramas, creating popular series like <Love Playlist>, <A-TEEN>, and <Hope or Dope>. In recent years, we have further enhanced our reputation with releases like <Weak Hero Class 1> and <The Deal>, We also strive to create meaningful connections and resonate with our audience through branded content such as <Convenience Store Newbie> and innovative music programs like <NPOP>.
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JAYE ENTERTAINMENT
Broadcasting
- Jaye Entertainment Co., Ltd. focuses on the media image field including multimedia mainly among the many existing content business companies in Korea, so that the unreasonable elements arising from the existing content distribution transactions are treated as sound and reasonable It is a company that has led to the distribution stage. We understand the needs of content holders and content users precisely and provide content, and realize seamless content distribution services through direct and indirect investment. Based on the network and expertise of the existing media field, we have the ability to carry out reliable projects.
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beat corp. Co., Ltd.
Startup
- "Beyond the First Mover, Dreaming of a 'Retail Automation Platform'
Beat Corporation is a company creating a 'Retail Automation Platform' that goes beyond the value of F&B. As a global 'First Mover,' we will present the future of the food tech business with advanced technology and a new paradigm."