NBROS
Introducing NBROS
- Main business area: Mobile game development and publishing
- Development and service of the global feature game 'Carrie Happy House'
- Developing a rhythm game using global IP 'O2Jam'
- Activities as a main contents provider and publishing company of Japan
- Main business area: Mobile game development and publishing
- Development and service of the global feature game 'Carrie Happy House'
- Developing a rhythm game using global IP 'O2Jam'
- Activities as a main contents provider and publishing company of Japan
Video
Business Description
Main business area: Mobile game development and publishing
- 2019.05 : 30 kinds of Korean and Chinese mobile games publishing
- 2019.03 : Development of a 'BimoJam by O2Jam' prototype for music games
- 2019.02 : Selected as 'Carrie Happy House' Global Featured
- 2019.01 : 'ASOBIMO' selected MCP (Acting as a game publisher)
- 2018.12 : Signed a contract with Japan's 'ASOBIMO' for two types of Enbros games.
- 2018.07 : 'Game Character Artificial Intelligence Implementation System' patent application
- 2018.03 : 'Carrie Happy House' service launch
- 2017.06 : Selection of support for the production of character-linked content
- 2016.07 : Selection of Innovative Technology Development Project in the Creative Economy Valley
- 2015.08 : Establishment of NBORS
- 2019.05 : 30 kinds of Korean and Chinese mobile games publishing
- 2019.03 : Development of a 'BimoJam by O2Jam' prototype for music games
- 2019.02 : Selected as 'Carrie Happy House' Global Featured
- 2019.01 : 'ASOBIMO' selected MCP (Acting as a game publisher)
- 2018.12 : Signed a contract with Japan's 'ASOBIMO' for two types of Enbros games.
- 2018.07 : 'Game Character Artificial Intelligence Implementation System' patent application
- 2018.03 : 'Carrie Happy House' service launch
- 2017.06 : Selection of support for the production of character-linked content
- 2016.07 : Selection of Innovative Technology Development Project in the Creative Economy Valley
- 2015.08 : Establishment of NBORS