AIMPLE Studio
Broadcasting
- Year of Production
- 2023
- Content Type
- 3D/AR/VR
- Platform
- Online Video Platform/MCN
- Target Age
- Adults
- Quantity
- 1(min) 1Quantity Input
Summary
AIMPLE Studio is a PC application that provides various types of virtual human and virtual studios in a web3 environment so that anyone can easily broadcast high-quality virtual broadcasts.
AIMPLE Studio was developed to enable everyone to perform virtual broadcasting activities easily and quickly with a single program and generate revenue from it, providing a variety of features.
Create your own content through AIMPLE STUDIO today.
* Key Features
- Provides virtual human import and virtual human customization creation.
- Provides a versatile, themed virtual studio.
- "My Studio" for users to decorate as they please.
- Facial and motion capture solutions based on smartphones and web cameras.
- Provides broadcasting transmission function of web browser based on pixel streaming technology
- Provides unmanned broadcasting function using Generative AI
AIMPLE Studio was developed to enable everyone to perform virtual broadcasting activities easily and quickly with a single program and generate revenue from it, providing a variety of features.
Create your own content through AIMPLE STUDIO today.
* Key Features
- Provides virtual human import and virtual human customization creation.
- Provides a versatile, themed virtual studio.
- "My Studio" for users to decorate as they please.
- Facial and motion capture solutions based on smartphones and web cameras.
- Provides broadcasting transmission function of web browser based on pixel streaming technology
- Provides unmanned broadcasting function using Generative AI
Company Profile
Broadcasting Game Character Music Startup Immersive Content
Emotionwave Inc.
The background of Emotionwave’s AUTOPLAY business starts from the experience of inconvenience to find a partner who has experienced music business with CEO of Emotionwave. In addition, many people buy musical instruments to play and receive music education, but because they have not been able to grow their musical skills because of space, time and money, they started to work on the problem.