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Arms: Kill Stage

Animation
Year of Production
2026
Content Type
2D Animation
Target Age
Adults
Quantity
11(min) 26Quantity Input
Production Stage
Projects in Production
Detailed Genre
Action

Summary

In a post-apocalyptic world, monstrous creatures begin appearing across the globe. To defend Earth from these threats, mysterious nanobots emerge—but only women are able to fuse with them.

This is a full-scale action sci-fi animation with a female protagonist, designed not only to appeal to male audiences but also to attract female fans with a strong girl-crush vibe.

In this world, women who synchronize with nanobots become celebrities. These celebrity warriors are admired by the public as they protect the planet. Our protagonist, Sua, has also fused with a nanobot—but unfortunately, hers is considered useless, with no notable combat abilities.

Because of this, Sua works as a laborer in a massive logistics warehouse, living a quiet and ordinary life. Yet deep inside, she continues to dream that one day she might become a celebrity like the famous nanobot warriors.

One day, she sees an announcement for a special event open to women who possess nanobots. The winner of the event will be granted the chance to become a celebrity. Drawn by something she cannot quite explain, Sua decides to participate.

However, the event turns out to be a brutal survival game.

Through a series of coincidences, unexpected encounters, and the help of others, Sua manages to survive until the very end.

As the sole survivor, she begins to step closer to the glamorous life of a celebrity. But before she realizes it, various mysterious forces begin surrounding her—watching her, following her, and trying to speak with her.

Some want to take her away.
Others want to kill her.

Faced with these harsh and dangerous truths, Sua must fight not only to protect herself—but ultimately to protect the world itself.

Company Profile

Studio Eon Logo with Slogan, vertical

Broadcasting Character Animation Immersive Content

STUDIO EON

Hyper Realistic Real-time 3D Animation Studio

Established in 2013, the company boasts a team of key staff members who have contributed to popular animations such as "Kongsuni," "Iron Kid," and "Armored Saurus." Studio Eon has distinguished itself as a leader in 3D animation production, particularly in the realm of hyper-realistic real-time studios.

One of the company's significant achievements is the creation of a comprehensive production pipeline based on Unreal Engine, a first in the industry. This innovation has allowed Studio Eon to internalize a cost-effective, efficient, and high-quality production process. Their expertise spans the full spectrum of 3D content creation, including virtual sets, IC VFX, photo scanning, and motion capture, making them a one-stop shop for high-end video production.

In recognition of their cutting-edge virtual production technology using Unreal Engine, Studio Eon was awarded the prestigious "Epic Mega Grant" by Epic Games in 2021. This accolade underscores their position at the forefront of technological advancement in the industry.

Financially, Studio Eon has made significant strides by attracting 6 billion won in investment, which has led to a post-valuation of 25 billion won for the company. This financial backing reflects the market's confidence in their capabilities and future prospects. Currently, they are working on expanding their IP portfolio, leveraging their extensive experience in planning, production, and technology development.

A key project in their current portfolio is the global version of "Armored Saurus," a special animation that Studio Eon is producing in collaboration with MGA Entertainment, the largest toy company in the United States. This partnership signifies Studio Eon's growing influence and reach in the global entertainment market.

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