Search

Carrie and Super Kola_The School

Animation
Characters in 'Carrie and Super Kola _The School'
Year of Production
2024
Content Type
3D Animation
Target Age
Kids
Quantity
13(min) 26Quantity Input
Production Stage
Completed Programs
Detailed Genre
Sitcom

Summary

The daily life of 11-year-old Carrie and her alien friend Super Kola is filled with secrets. Super Kola finds everything on Earth to be new and fascinating. Concepts such as love, friendship, respect, trust, gratitude, and other aspects of the human heart deeply intrigue him. Amid what appears to be a typical daily routine, Carrie and Super Kola encounter exciting adventures each day, gaining a deeper understanding of human emotions and societal values while maturing along the way.

Company Profile

Carriesoft's Logo image

Broadcasting Game Character Animation

Carriesoft Co., Ltd.

Carriesoft Co., Ltd. is a content IP-based animation and broadcast video program production studio.
Founded in October 2014, it won the Presidential Award in the Character category of the Korea Content Grand Prize for the character of "Carrie and Friends" in 2017, and was listed on the KOSDAQ in Korea in October 2019.

Carrie Animation Studio (CAS) produced its first animated film <Carrie and Super Kola> and released it in Korea, China, and Vietnam in 2023. It is producing its second film <Delivery Heroes_musical adventure>. It is also producing 2 animation series works of <Carrie and Super Kola_season 1>(26 eps.) and <Little Carrie's Big Question>(40 ep. which are series for TV and OTT, with the aim of completing and distributing it in 2024.

These works will be distributed around the world shortly after they are completed.
In addition, Carriesoft operated a number of channels on YouTube, recording more than 6 billion views, and supplying content to major video platforms in China (Yoku, iQiyi, Tencent Video, etc.), recording more than 7 billion views in China alone.
Outside of Korea and China, we are directly promoting global distribution of content through cooperation with distributors, video platforms, and broadcasters in foreign countries.

In addition, Carriesoft is expanding its business to various areas such as performance, education, and games based on its own IP. For performances, it started in 2017 and has reached a cumulative 700,000 paid audience as of early 2024, and education is distributed in Korea and China by developing an English education <Carrie English> program for preschoolers. <Carrieverse>, a Web 3.0 metaverse game developed through a joint venture, will be commercialized in more than 150 countries around the world within the first quarter of 2024.
With the slogan "Make Kids Happy" and "Happy Family," Carriesoft is realizing its vision of growing into a comprehensive entertainment company for children and families.

Related Content