Chrono Seoul
- Year of Production
- 2026
- Content Type
- Strategy
- Target Age
- Adults
- Art
- 2D
- Service Step
- In Production
Video
Summary
This project aims to develop a game in the deck-building roguelike genre, offering a unique gameplay experience where fighting game commands are executed through a card-based system.
Key Features
Strategic Gameplay: The game introduces a system that allows players to anticipate enemy actions in advance. Based on this information, players can strategically use their cards to effectively respond to incoming attacks, emphasizing tactical decision-making.
Visuals and Story: The game delivers strong visual appeal through high-quality pixel art and dynamic presentation inspired by Japanese retro games. Set in Seoul, the storyline provides a sense of familiarity for domestic players while offering a fresh and unique experience for international audiences.
Expected Outcomes
By adding a new layer of strategy to traditional fighting games, this project aims to appeal to a wide range of players while delivering engaging gameplay. In particular, the North American and Japanese markets are expected to show strong interest due to the game’s unique mechanics and appealing visuals. With effective marketing and distribution channels, the game is anticipated to generate a positive response in the global market.
Key Features
Strategic Gameplay: The game introduces a system that allows players to anticipate enemy actions in advance. Based on this information, players can strategically use their cards to effectively respond to incoming attacks, emphasizing tactical decision-making.
Visuals and Story: The game delivers strong visual appeal through high-quality pixel art and dynamic presentation inspired by Japanese retro games. Set in Seoul, the storyline provides a sense of familiarity for domestic players while offering a fresh and unique experience for international audiences.
Expected Outcomes
By adding a new layer of strategy to traditional fighting games, this project aims to appeal to a wide range of players while delivering engaging gameplay. In particular, the North American and Japanese markets are expected to show strong interest due to the game’s unique mechanics and appealing visuals. With effective marketing and distribution channels, the game is anticipated to generate a positive response in the global market.
Company Profile
Game
PIXELIAN
PIXELIANis a game development and graphics outsourcing company that creates engaging and immersive games based on highly competitive pixel art. The name “Pixelian” reflects our identity, as it was founded in the summer of 2015 by two university student brothers who shared a deep passion for games and embarked on their development journey together.
Our company aims to create games where every moment of play feels special, driven by emotional and visually captivating graphics. Our flagship title, “Critadel,” has been released on Steam, the Epic Games Store, and Nintendo Switch, and we have also contributed graphic asset outsourcing for various mobile games. We continuously strive to maximize both the commercial value and artistic quality of pixel art while developing high-quality projects.
Recently, we unveiled “Chrono Seoul,” a deck-building action game set in Seoul, which has been receiving positive feedback.
Our company aims to create games where every moment of play feels special, driven by emotional and visually captivating graphics. Our flagship title, “Critadel,” has been released on Steam, the Epic Games Store, and Nintendo Switch, and we have also contributed graphic asset outsourcing for various mobile games. We continuously strive to maximize both the commercial value and artistic quality of pixel art while developing high-quality projects.
Recently, we unveiled “Chrono Seoul,” a deck-building action game set in Seoul, which has been receiving positive feedback.
