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DETS K-POP BOXING GAME MACHINE

Year of Production
2024
Detailed Genre
Game

Video

Summary

DETS K-POP BOXING GAME MACHINE Product Introduction
"Make Your Workout a Game! Punch to the Rhythm of K-POP with the Ultimate Global Home Fitness Innovation."

DETS K-POP BOXING GAME MACHINE is a next-generation digital healthcare solution that combines K-POP, which has taken the world by storm, with cutting-edge IT technology. Targeting the US market, we have significantly upgraded our performance to transcend the limitations of traditional exercise equipment.

1. Overwhelming Immersion with Enhanced LED Visuals To overcome previous visual limitations, we have drastically increased the number of LEDs from 64 to 124. The doubled LED density delivers smoother, more dynamic lighting effects that react instantly to your punches, providing an immersive experience that feels like stepping inside a rhythm game.

2. Extensive Library with Over 20 Global K-POP Hits We have added over 20 global hit K-POP songs to keep your workouts exciting. Users can relieve stress and naturally extend their workout duration by punching along to the rhythms of their favorite K-POP tracks.

3. Professional Digital Healthcare with Heart Rate Monitor Integration Beyond fun, we offer professional health management. The newly integrated heart rate monitor linkage analyzes your heart rate and calorie consumption in real-time. This feature transforms the device into a professional digital healthcare product, allowing users to systematically manage their fitness data and achieve their personal training goals efficiently.

DETS K-POP BOXING GAME MACHINE offers both entertainment and expertise, promising global users the smartest and most enjoyable home fitness experience available.

Company Profile

Transforming Workouts into Play and Virtual into Reality: The Global Innovator in ICT Convergence.

Game Startup Immersive Content

UNIVR Co., Ltd.

UniVR Co., Ltd.: Revolutionizing Fitness through Gamification

UniVR Co., Ltd. is a premier digital healthcare company dedicated to the vision of "Making Exercise Fun and Sustainable." We specialize in game-based digital fitness solutions that merge proprietary IoT hardware with immersive interactive content. Moving beyond traditional workouts, we create a dynamic environment where users actively engage with virtual worlds to manage their health.

With headquarters in Korea, in-house manufacturing, and our U.S. subsidiary DETS FITNESS Inc. in Silicon Valley, UniVR is leading the global market with the following core innovations:

[Key Products & Services]

·DETS Bike: More than just an indoor cycle, this is a "Metaverse Gaming Bike." Equipped with a specialized gaming controller (joysticks, buttons, triggers) and non-intrusive heart rate sensors on the handlebars, users can control game avatars and use items while pedaling, delivering a truly interactive gaming workout.

·DETS Boxing: A "Rhythm Action Fitness" solution powered by music and light. The system syncs with a rhythm game app, lighting up LED pads to the beat. Users strike the targets in time with the music, combining stress relief with an effective cardio workout.

·Digital Twin Smart Tourism: A next-generation immersive platform utilizing the world's first Gaussian Splatting-based 3D restoration technology. We recreate real-world tourist landmarks in a hyper-realistic virtual space, allowing users to experience travel and sightseeing while exercising on bikes or steppers indoors.

At UniVR, we bridge the gap between technology and wellness, creating a world where staying healthy is as enjoyable as playing a game.

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