Dreaming of the Dokkaebi
- Year of Production
- 2023
- Content Type
- Mobile Online (Scroll View)
- Target Age
- All
- Quantity
- 100
Video
Summary
Ju Minchan had always suffered from frequent fevers as a kid because of some unfortunate curse. Now as a young adult, his condition has worsened into seizures which he can only keep at bay by hunting spirits. As if things couldn’t get any worse, the effectiveness of this method starts diminishing as his seizures become more recurrent. Then, he learns about a powerful being who could lift his curse. Despite the risk that comes with hunting down this being, Minchan readily jumps at this chance to finally escape his harsh fate only to find out that he was never destined to live a normal life…,u Minchan had always suffered from frequent fevers as a kid because of some unfortunate curse. Now as a young adult, his condition has worsened into seizures which he can only keep at bay by hunting spirits. As if things couldn’t get any worse, the effectiveness of this method starts diminishing as his seizures become more recurrent. Then, he learns about a powerful being who could lift his curse. Despite the risk that comes with hunting down this being, Minchan readily jumps at this chance to finally escape his harsh fate only to find out that he was never destined to live a normal life…
Company Profile
Cartoon
Crack Entertainment
CRACK Entertainment is a webtoon-focused agency founded in December 2021,
operating a full-spectrum content business centered around webtoon IP — from content production and distribution to secondary licensing and merchandise.
In addition to planning and managing serialized works, CRACK also develops original content through its in-house IP production team.
The company continues to expand its scope by engaging in overseas distribution, merchandise production and sales, as well as collaboration events,
with the goal of maximizing the value and scalability of its intellectual properties.
operating a full-spectrum content business centered around webtoon IP — from content production and distribution to secondary licensing and merchandise.
In addition to planning and managing serialized works, CRACK also develops original content through its in-house IP production team.
The company continues to expand its scope by engaging in overseas distribution, merchandise production and sales, as well as collaboration events,
with the goal of maximizing the value and scalability of its intellectual properties.