WelCon Well-made K-Content

ENHYPEN WORLD : ETERNAL MOMENT

  • Types of genre

    Game

  • Year of Production
    2025
  • Content Type
    Casual
  • Target Age
    All
  • Art
    3D
  • Service Step
    In Service

Summary

[Game Overview]
An official mobile game based on the IP of ENHYPEN, one of the leading 4th-generation K-POP boy groups with a top-tier global fanbase. The game combines story, puzzle, and SNG (social network game) elements based on the ENHYPEN and DARK MOON universe, offering both fan-driven interactive content and engaging gameplay as a globally scalable entertainment experience.

[Core Content Structure]
1. Match Puzzle Content
- A strategic match puzzle system where players defeat monsters using card abilities
- Continuous gameplay motivation through growth systems such as leveling, awakening, and evolution
- Two puzzle modes (Light / Dark) available based on player difficulty preference

2. Story Content
- Member-specific story content delivered through universe-based stage progression
- Collected voice, image, and video content can be permanently accessed in the “Vamcorder” archive
- Storylines reflecting each member’s unique episodes and personality to enhance fan immersion

3. Live-action Resources (Photocards & Lobby) – Exclusive ENHYPEN Assets
- Exclusive photocard and lobby visuals using real-life themed photoshoots of ENHYPEN members
- Special member interactions and in-game rewards triggered through gifting features in the Member Room

4. VAMPIR TOWN (SNG)
- Build and expand structures as the Vampir Castle grows
- A space to produce goods and interact with VAMKIDZ & Friends
- Customization through costumes and accessories
- Functions as a secondary progression system that encourages long-term engagement alongside puzzle gameplay

5. Theme Updates & Content
- Regular operation of gacha-based content featuring various themed outfits of ENHYPEN members
- Event-driven gameplay with themed member cards providing in-game rewards and enhanced engagement

6. SP Cards – Offline Photocards with QR Integration
- Physical photocards with unique themes and designs that stimulate fan collection behavior
- QR-enabled SP cards can be registered in-game and used in gameplay
- Available through offline pop-up events and official store purchases, and usable in puzzle battles

Company Profile

Broadcasting

Game

Character

Cartoon

Animation

Startup

Immersive Content

Other



TakeOne Company is an IP-driven content company built around K-pop artist IP, spanning games, platforms, content production, licensing, merchandise, and character businesses. Its 163 employees—138 at HQ and 35 across subsidiaries TakeOne Studio (film/TV, webtoons) and EYESCREAM Studio (animation)—cover the full IP lifecycle from planning to commercialization.

KITZ, its global content platform, expands K-pop IP short-form dramas into films, mid-form OTT, animation, and merchandise. Launched worldwide (ex-China) in January 2026, debut title Wind Up passed 5M views in three days and now exceeds 6.5M.
Prioritizing Japan and Southeast Asia, then the West, KITZ monetizes via in-app purchases, licensing, merchandise, and pop-ups. It differentiates with a proprietary AI production pipeline and AI-powered character chat for two-way fan interaction. Built on data from K-pop IP games (BTS, BLACKPINK, NCT, ENHYPEN, 25M+ downloads), KITZ pairs IP expertise with proprietary AI as its core edge

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