This camera-based content builds self-control and lower-body strength through jumping and freezing on a floor pad. When children move or freeze on the pad, the kiosk's webcam detects it in real time onscreen. Pairing a familiar freeze-game rule like "Red Light, Green Light" with suspenseful storytelling, it draws children in without any explanation.
First, it builds self-control and quick judgment. Children jump to save a friend trapped in a web, then must instantly freeze when the giant spider wakes. Repeatedly adjusting to the situation develops the self-control to restrain impulses, and holding back while judging the moment fosters self-regulation and patience.
Second, it strengthens stamina and body control. Rhythmically jumping to dodge the spider develops lower-body muscles and endurance, while sudden braking improves visual agility and body control. Actively moving to reach goals brings achievement and forms a healthy habit of joyful movement.
Therabyte Labs (Inc.) is an interactive media contents company founded by Bang Hyun -woo, a professor of engineering at Seoul National University and co -representative of media artist Heo Yoon -sil. Bang Hyun -woo and Heo Yun -sil have been an interactive media studio EVERYWARE, and have been introducing innovative interactive media works at art galleries and experience halls in over 20 countries around the world for over 10 years, at the labs and podiums of the College of Engineering and the College of Art for the past 20 years, which has become a technical basis for Therabyte Labs. Therabyte Labs is an interactive media contents company that intends to promote children's physical activity and intelligence through games based on its own motion sensing technology. By combining 50 kinds of physical activity -linked digital games with STEAM educational contents, we will play a role in stimulating children's body, psychology and social development and helping healthy growth. The children