WelCon Well-made K-Content

K-POP ENGLISH K-Food

  • Types of genre

    Animation

  • Year of Production
    2023
  • Content Type
    2D Animation
  • Target Age
    Family
  • Quantity
    3(min) 100Quantity Input
  • Production Stage
    Completed Programs
  • Detailed Genre
    Edutainment

Video

Summary

K-pop English: "Intelligent" infotainment content to "replace 1 hour storytelling with 3-minute music videos"

K-Pop English K-Food: ▶ Hanbok K-Pop Friends' 10 Korean Culture and Korean Food-themed animations, licensed characters and animations
- Korean Culture Popularity K-Pop Song Animated 10 Korean Storytelling K-Pop Songs (Korean + English)

※ Ministry of Agriculture, Food and Rural Affairs Preferences for Korean Food for 8,500 locals in 17 major cities abroad in 2021
1)Korean style chicken (16.1 percent) + 2) kimchi (11.3 percent) + 3) bibimbap (10.7 percent) + 4) bulgogi (6 percent) + 5) tteokbokki (5.6 percent)
6)Gimbap + 7) Ramen + 8) Ice cream, chocolate pie, snacks + 9) Korean dumplings + 10) laver

Company Profile

Twin-verse Logo (Twin Verses with Virtual and Real Duality representing the World)

Game

Character

Animation

Music

Startup

Immersive Content

Other

TWIN-VERSE: Aiming to Become the "HYBE of the Virtual Idol World"
■ The name "TWIN-VERSE" signifies a world where the virtual and the real coexist like twins. Founded by a professional team boasting an average of over a decade of experience—specifically in the field of global K-pop-style educational songs—this content startup has leveraged its AI-driven "K-Pop Friends" IP to produce and service converged content across six sectors: 1) EdTech platforms, 2) mobile games, 3) animation, 4) YouTube, 5) K-food, and 6) virtual idols. Now in its fifth year, the company is growing into the "HYBE of the virtual idol world" through content that fuses cutting-edge technologies.
GIRLZ*ONE, a 9-member multinational virtual K-pop girl group serving as a core business project, features members from 7 different countries: Japan, the United States, China, Indonesia, Russia, Türkiye, and South Korea.
*The virtual idol dance battle gaming space business will launch its franchise operations <Dance-Verse>

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