NOT ALONE: "One day, out of the blue… someone’s island found its way to you."
- A project born from the keyword "A flutter of anticipation"
- Sandbox-style Crafting Game
- Built on the idea that players' islands can meet, interact, and play together
- A game of communication and empathy where players freely compete and collaborate
- Designed to reflect each player’s unique style through a SANDBOX-style map editor
- Artwork that players will want to share and spread on their own
- A warm, heartfelt world that unfolds through "Friends," just like the title suggests—you’re not alone
- A game that offers comfort and healing through your own personal island
- Structurally designed with scalability in mind, aiming for over 10 years of service
- Rich crafting fun based on diverse materials, items, trees, and recipes
- Strategic time management through daily, weekly, ongoing, and limited-time quests
- Multi-dimensional motivation through a variety of events and game modes
- Carefully designed gameplay loops tailored to onboarding, growth, and long-term settlement—from the very beginning of pre-production